Pomoc s pluginom Ekonomika

Technická podpora k herním serverům Minecraft a Tekkit
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MarXtinewzX
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Registrován: 07 říj 2017, 22:27
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Pomoc s pluginom Ekonomika

#1 Příspěvekod MarXtinewzX » 29 říj 2017, 16:37

Server : 82.208.17.89:27360
Dobrý den mám taký problém že mám nahraté 3 pluginy ktoré su naviazané na seba Economy , MoneyDrop , Residence
Problém je v tom že miznú peniaze a neviem ako napríklad mám 10€ zabijem príšeru dropne mi 1€ s nej napríklad mám 11€ a potom časom mám 0 prilozím vam všetky pluginy.
Ďakujem dopredu.

Economy

Kód: Vybrat vše

# iConomy 6.0.8b
# @author     Nijikokun <nijikokun@gmail.com>
# @license    GPLv2
# @copyright  Copyright AniGaiku LLC (C) 2010-2011
##
# Setup Notes
#   - Seconds
#         Basic Table:
#           1 minute = 60 seconds
#           1 hour = 1 minute * 60 = 3600 seconds
#           1 day = 1 hour * 24 = 86400 seconds
#           1 week = 1 day * 7 = 604800 seconds
#   - Database
#           Do not use remote databases from free sites, please use either a
#           remote database from a personal hosted VPS or DEDI or a local
#           database. This will prevent any 'timeout' or 'invalid settings'
#           or 'cannot connect to database' issues. Thank you :)!
##

System:
  Permissions:
    Use:
      # Should a user have the 'iConomy.holdings' to use /money
      # By default this is false, so that people stop complaining that
      # iConomy doesn't work. Yes, people actually report that.
      # If you are one of those people, leave this false.
      Holdings: false

  Default:
    Currency:
      # Major is the first segment [Major].Minor

      # Major ([Major].Minor) 1.00 Dollar (With Seperate 1 Dollar)
      Major: [ '€', '€' ]

      # Minor (Major.[Minor]) 0.23 Coins  (With Seperate 0 Dollars, 23 Coins)
      Minor: [ '€', '€' ]

    Account:
      # Default account balance when created
      Holdings: 0.00

  # Controls how money is formatted through methods
  Formatting:
    # Minor allows you to use the Minor amounts for amounts <1
    # Example (true) 0.23 Coins and 1.23 Dollars (false) 0.23 Dollars and 1.23 Dollars
    Minor: false

    # Seperate allows your money to be shown in an alternative way,
    # instead of 1.32 it will show as 1 Dollar 23 Coins
    # !!! NOTICE: This only works if Minor is set to true !!!
    Seperate: false                               # Example (true) 1 Dollar, 23 Coins (false) 1.23 Dollars (Only if Minor is true)

    # Single shows your money in another alternative way.
    # Instead of 1.23 Dollars you will see: 1 Dollar.
    # If your money is 0.23 you will see 0 Dollars if Minor is false, 23 Coins if Minor is true.
    # !!! Notice: This overrides seperate !!!
    Single: false

  # Logs all monetary transactions passed through iConomy
  Logging:
    Enabled: false

  # Purges Default Balances at Loading
  # Good way to keep unused accounts or default accounts wiped out and lower database usage.
  Purging:
    Enabled: true

  # Controls amount of money gained at a set interval.
  Interest:
    Enabled: false

    # Only give interest to players who are currently online?
    Online: true

    Announce:
      # Send a message when the player gains interest?
      Enabled: false

    Interval:
      #  Interval is done in seconds, here is a easy reference table for commonly set intervals:
      #   1 minute = 60 seconds
      #   1 hour = 1 minute * 60 = 3600 seconds
      #   1 day = 1 hour * 24 = 86400 seconds
      #   1 week = 1 day * 7 = 604800 seconds
      Seconds: 60

    Amount:
      # The balance to be met where we stop giving interest.
      # 0.0 for no limit
      Cutoff: 0.0

      # Percentage of holdings to give / take (Negative to take) (Overrides Min/Max)
      Percent: 0.0

      # This is range based, to set a "flat" or "constant" rate, set each (Maximum and Minimum) to the same number.
      # If the two numbers are different, it will be a random amount in-between the two.
      Maximum: 1
      Minimum: 2

  Database:
    # Databases Supported:
    # Flatfile, FF, mini, minidb
    #  - These all equate to miniDB
    ##
    # item, items, inventory, inventoryDB
    #  - These all equate to InventoryDB, which uses inventory for storage
    ##
    # xp, exp, orb, xpdb, expdb, orbdb
    #  - These all equate to ExperienceDB, which relies on Experience for balance.
    ##
    # mysql, mysqldb
    #  - These will attempt to connect to MySQL
    ##
    # sqlite, sqlite2, sqlite3, sqlitedb
    #  - These will attempt to create & connect to SQLite
    ##
    # postgre, postgreSQL, postgreDB
    #  - These will attempt to connect to PostgreSQL
    Type: 'minidb'
   
    # These are for InventoryDB only.
    #
    # InventoryDB is essentially Physical Money.
    #   It isn't logged in a database, its based on the users inventory
    #   and the two items selected below.
    #
    # MajorItem is the item or block ID of the major currency
    # MinorItem is the item or block ID of the minor currency
    # e.g. MajorItem: 266, MinorItem: 265 for Gold/Iron
    MajorItem: 266
    MinorItem: 265

    # This controls the database name, by default it is iConomy
    Table: 'iConomy'

    # URL is for SQL Databases Only
    ##
    # Path to iConomy folder is easy, it's the COMPLETE path.
    # (Mine) G:\MineCraft\plugins\iConomy\
    # Won't be the same as yours, but it usually looks like that.
    ##
    # [H2DB Default] h2:path/to/iConomy/folder/iConomy;AUTO_RECONNECT=TRUE
    # [SQLite Default] sqlite:path/to/iConomy/folder/iConomy.db
    ##
    # Binary Databases use ip:port style connections.
    # ip
    #  - is the connection identifier (internet protocol)
    #  - for ipv6 usually encased in brackets [::1]
    # port
    #  - the port that the database is listening on
    #  - defaults: 3306 for mysql, postgre is either 5740 or 5432
    ##
    # [MySQL Default] mysql://localhost:3306/iConomy
    # [Postgre Default] postgresql://localhost:5740/iConomy
    URL: 'mysql://localhost:3306/iConomy'

    # Login details for binary databases
    Username: 'root'
    Password: ''

    ##############################################################
    # !!! Conversion is not your database settings !!!
    ##############################################################
    # Conversion allows you to convert your old 5.x to the new 6.x
    # All is currently unused.
    ##############################################################
    # URL is for MySQL only, H2DB doesn't use it.
    ##############################################################
    Conversion:
      # Set to True, After converting, change this back to false!
      Enabled: false

      # Database Type, H2DB or MySQL
      Type: 'H2DB'

      # Database Table
      Table: 'iConomy'

      # Database URL without table at the end.
      URL: 'mysql://localhost:3306'

      # Username / Password
      # H2DB does not use this. MySQL Only.
      Username: 'root'
      Password: ''

      # Unused ATM.
      All: true


Money Drop

Kód: Vybrat vše

Settings:
  Modspawner-Drops-Allowed: true
  Pluginspawner-Drops-Allowed: true
  Mobspawner-Drops-Allowed: true
  Egg-Drops-Allowed: true
  Mobs-Only-Drop-On-Kill: false
  Use-Permissions: false
  Allow-Creative-Mode-Pickups: true
  Independent-Drops: false
  Hoppers-Destroy-Money: false
  Disable-Inventory-Checks: false
  Dropped-Material-ID: GOLD_NUGGET
  Dropped-Material-Data: 0
  Max-Stack-Amount: 1.0E67
  Precision: 1.0
  Max-Drops-Per-Second: 0
  Pickup-Chat-Notification-Enabled: true
  Chat-Notification-Delay: false
  Pickup-Chat-Notification-Message: Zobral si <money>€.
  Death-Chat-Notification-Enabled: true
  Death-Chat-Notification-Message: You wake up, your wallet missing <money>€.
  Players:
    Mob-Attack: '0'
    Player-Attack: '0'
    Block-Explosion: '0'
    Block-Contact: '0'
    Drowning: '0'
    Falling: '0'
    Fire: '0'
    Suffocation: '0'
    Suicide: '0'
    Other: '0'
Mobs:
  ELDER_GUARDIAN:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  WITHER_SKELETON:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  STRAY:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  HUSK:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE_VILLAGER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON_HORSE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE_HORSE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ARMOR_STAND:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  DONKEY:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  MULE:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  EVOKER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VEX:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VINDICATOR:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ILLUSIONER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  CREEPER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  CREEPER-ELECTROCUTED:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON-NORMAL:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON-WITHER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON-STRAY:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SPIDER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  GIANT:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE-VILLAGER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE-CHILD:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ZOMBIE-VILLAGER-CHILD:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SLIME:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  GHAST:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  PIG_ZOMBIE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ENDERMAN:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  CAVE_SPIDER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SILVERFISH:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  BLAZE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  MAGMA_CUBE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ENDER_DRAGON:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  WITHER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  BAT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  WITCH:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  ENDERMITE:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  GUARDIAN:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SHULKER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  PIG:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SHEEP:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  COW:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  CHICKEN:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SQUID:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  WOLF:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  WOLF-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  MUSHROOM_COW:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  SNOWMAN:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  OCELOT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  OCELOT-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  IRON_GOLEM:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  HORSE:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  HORSE-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  DONKEY-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  MULE-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  UNDEAD_HORSE:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  UNDEAD_HORSE-TAMED:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  SKELETON_HORSE-TAMED:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  LLAMA:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  LLAMA-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  RABBIT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  POLAR_BEAR:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  PARROT:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  PARROT-TAMED:
    Dropped-Minimum: 0.0
    Dropped-Maximum: 0.0
    Dropped-Frequency: 0.0
  VILLAGER-GENERIC:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-NORMAL:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-FARMER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-LIBRARIAN:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-PRIEST:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-BLACKSMITH:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-BUTCHER:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-NITWIT:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0
  VILLAGER-HUSK:
    Dropped-Minimum: 1.0
    Dropped-Maximum: 1.0
    Dropped-Frequency: 1.0



Residence

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Hoe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 280
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 283
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: default
    # Enable / Disable the Lease System.
    UseLeaseSystem: false
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # True for ActionBar - new component in 1.8
    # False for old Messaging in chat enter/leave Residence messages
    UseActionBar: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: false
        ignite: false
        firespread: false
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 9999
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 9999
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 9999
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 9999
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: false
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: false
           # Allow or Disallow the use of /res kick, to kick player from residence.
           Kick: False
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: Welcome %player to %residence, owned by %owner.
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: Now leaving %residence.
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 1
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 1
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: default
     player: default

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: default
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2
Naposledy upravil(a) MarXtinewzX dne 29 říj 2017, 19:06, celkem upraveno 2 x.

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VojtaCRV
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Re: Pomoc s pluginom Ekonomika

#2 Příspěvekod VojtaCRV » 29 říj 2017, 17:10

dáš ten config prosím do Code nebo spoileru?

MarXtinewzX
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Re: Pomoc s pluginom Ekonomika

#3 Příspěvekod MarXtinewzX » 29 říj 2017, 17:25

Už sorry zabudol som.

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Re: Pomoc s pluginom Ekonomika

#4 Příspěvekod pitilon@seznam.cz » 29 říj 2017, 17:38

Spíše nám zkus dodat i log (configy, logy patří do code jestli code hodíš do spoileru to již není povinné)
Obrázek
Ať už si lidé myslí cokoli cokoli dělají nebo říkají neberte osobně. Názory druhých odpovídají tomu čemu tito lidé věří a proto ať si o vás myslí cokoli ve skutečnosti se vás to netýká. Vždy to vypovídá jen a jen o nich.
Není hanba být zabit cheaterem, ale cheatovat a být zabit.
Nejsem nerozumný. Jen nemám ten samý rozum jako vy.

Obrázek
FH Discord: http://discord.fakaheda.eu/

MarXtinewzX
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Re: Pomoc s pluginom Ekonomika

#5 Příspěvekod MarXtinewzX » 29 říj 2017, 19:07

Už je to dobré? urobil som všetko čo potrebujete ešte toto je config treba stiahnut konzolu alebo niečo?

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Re: Pomoc s pluginom Ekonomika

#6 Příspěvekod pitilon@seznam.cz » 29 říj 2017, 19:47

Myslíš log? Zkopíruj obsah konzole od spuštění serveru a pošli nám ho do toho code. (Ano, již to je jak má být ty configy)
Obrázek
Ať už si lidé myslí cokoli cokoli dělají nebo říkají neberte osobně. Názory druhých odpovídají tomu čemu tito lidé věří a proto ať si o vás myslí cokoli ve skutečnosti se vás to netýká. Vždy to vypovídá jen a jen o nich.
Není hanba být zabit cheaterem, ale cheatovat a být zabit.
Nejsem nerozumný. Jen nemám ten samý rozum jako vy.

Obrázek
FH Discord: http://discord.fakaheda.eu/

MarXtinewzX
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Re: Pomoc s pluginom Ekonomika

#7 Příspěvekod MarXtinewzX » 29 říj 2017, 20:54

Kód: Vybrat vše

[FakaHeda] Succesfully authorized (rw)!
Java HotSpot(TM) 64-Bit Server VM warning: ignoring option MaxPermSize=256M; support was removed in 8.0
Java HotSpot(TM) 64-Bit Server VM warning: Using the ParNew young collector with the Serial old collector is deprecated and will likely be removed in a future release
Loading libraries, please wait...
[19:54:06 INFO]: Starting minecraft server version 1.12.2
[19:54:06 INFO]: Loading properties
[19:54:06 INFO]: Default game type: SURVIVAL
[19:54:06 INFO]: This server is running CraftBukkit version git-Spigot-93e20b3-31d3159 (MC: 1.12.2) (Implementing API version 1.12.2-R0.1-SNAPSHOT)
[19:54:06 INFO]: Server Ping Player Sample Count: 12
[19:54:06 INFO]: Using 4 threads for Netty based IO
[19:54:06 INFO]: Debug logging is disabled
[19:54:06 INFO]: Generating keypair
[19:54:06 INFO]: Starting Minecraft server on 82.208.17.89:27360
[19:54:06 INFO]: Using epoll channel type
[19:54:07 INFO]: Set PluginClassLoader as parallel capable
[19:54:07 INFO]: [JoinMessagePlus] Loading JoinMessagePlus v2.5
[19:54:07 INFO]: [Vault] Loading Vault v1.5.6-b49
[19:54:07 INFO]: [EConomy] Loading EConomy v6.0.10b
[19:54:07 INFO]: [ClearChat] Loading ClearChat v1.1
[19:54:07 INFO]: [FakaHedaMinequery] Loading FakaHedaMinequery v1.7
[19:54:07 INFO]: [ProtocolLib] Loading ProtocolLib v4.3.0
[19:54:07 WARN]: [ProtocolLib] Version (MC: 1.12.2) has not yet been tested! Proceed with caution.
[19:54:07 INFO]: [AuthMe] Loading AuthMe v5.3.2-b1726
[19:54:07 INFO]: [MoneyDrop] Loading MoneyDrop v2.2.0
[19:54:07 INFO]: [NoSwear] Loading NoSwear v7.2
[19:54:07 INFO]: [Residence] Loading Residence v2.6.7.0
[19:54:07 INFO]: [ColorMe] Loading ColorMe v3.8.1
[19:54:07 INFO]: [HideAndCustomPlugins] Loading HideAndCustomPlugins v1.8
[19:54:07 INFO]: [Vault] Enabling Vault v1.5.6-b49
[19:54:07 WARN]: iConomy - If you are using Flatfile storage be aware that versions 6, 7 and 8 have a CRITICAL bug which can wipe ALL iconomy data.
[19:54:07 WARN]: if you're using Votifier, or any other plugin which handles economy data in a threaded manner your server is at risk!
[19:54:07 WARN]: it is highly suggested to use SQL with iCo6 or to use an alternative economy plugin!
[19:54:07 INFO]: [Vault] [Economy] iConomy 6 found: Waiting
[19:54:07 INFO]: [Vault] [Permission] SuperPermissions loaded as backup permission system.
[19:54:07 INFO]: [Vault] Enabled Version 1.5.6-b49
[19:54:07 INFO]: [ProtocolLib] Enabling ProtocolLib v4.3.0
[19:54:07 INFO]: [ProtocolLib] Started structure compiler thread.
[19:54:07 WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[19:54:07 WARN]: The server will make no attempt to authenticate usernames. Beware.
[19:54:07 WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[19:54:07 WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[19:54:07 INFO]: **** Beginning UUID conversion, this may take A LONG time ****
[19:54:07 INFO]: Preparing level "world"
[19:54:07 INFO]: -------- World Settings For [world] --------
[19:54:07 INFO]: Cactus Growth Modifier: 100%
[19:54:07 INFO]: Cane Growth Modifier: 100%
[19:54:07 INFO]: Melon Growth Modifier: 100%
[19:54:07 INFO]: Mushroom Growth Modifier: 100%
[19:54:07 INFO]: Pumpkin Growth Modifier: 100%
[19:54:07 INFO]: Sapling Growth Modifier: 100%
[19:54:07 INFO]: Wheat Growth Modifier: 100%
[19:54:07 INFO]: NetherWart Growth Modifier: 100%
[19:54:07 INFO]: Vine Growth Modifier: 100%
[19:54:07 INFO]: Cocoa Growth Modifier: 100%
[19:54:07 INFO]: Mob Spawn Range: 4
[19:54:07 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[19:54:07 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:54:07 INFO]: Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1
[19:54:07 INFO]: Random Lighting Updates: false
[19:54:07 INFO]: Structure Info Saving: true
[19:54:07 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911
[19:54:07 INFO]: Max TNT Explosions: 100
[19:54:07 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:54:07 INFO]: Item Despawn Rate: 6000
[19:54:07 INFO]: Item Merge Radius: 2.5
[19:54:07 INFO]: Arrow Despawn Rate: 1200
[19:54:07 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:54:07 INFO]: View Distance: 7
[19:54:07 INFO]: Experience Merge Radius: 3.0
[19:54:07 INFO]: Zombie Aggressive Towards Villager: true
[19:54:07 INFO]: Nerfing mobs spawned from spawners: false
[19:54:08 INFO]: -------- World Settings For [world_nether] --------
[19:54:08 INFO]: Cactus Growth Modifier: 100%
[19:54:08 INFO]: Cane Growth Modifier: 100%
[19:54:08 INFO]: Melon Growth Modifier: 100%
[19:54:08 INFO]: Mushroom Growth Modifier: 100%
[19:54:08 INFO]: Pumpkin Growth Modifier: 100%
[19:54:08 INFO]: Sapling Growth Modifier: 100%
[19:54:08 INFO]: Wheat Growth Modifier: 100%
[19:54:08 INFO]: NetherWart Growth Modifier: 100%
[19:54:08 INFO]: Vine Growth Modifier: 100%
[19:54:08 INFO]: Cocoa Growth Modifier: 100%
[19:54:08 INFO]: Mob Spawn Range: 4
[19:54:08 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[19:54:08 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:54:08 INFO]: Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1
[19:54:08 INFO]: Random Lighting Updates: false
[19:54:08 INFO]: Structure Info Saving: true
[19:54:08 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911
[19:54:08 INFO]: Max TNT Explosions: 100
[19:54:08 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:54:08 INFO]: Item Despawn Rate: 6000
[19:54:08 INFO]: Item Merge Radius: 2.5
[19:54:08 INFO]: Arrow Despawn Rate: 1200
[19:54:08 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:54:08 INFO]: View Distance: 7
[19:54:08 INFO]: Experience Merge Radius: 3.0
[19:54:08 INFO]: Zombie Aggressive Towards Villager: true
[19:54:08 INFO]: Nerfing mobs spawned from spawners: false
[19:54:08 INFO]: -------- World Settings For [world_the_end] --------
[19:54:08 INFO]: Cactus Growth Modifier: 100%
[19:54:08 INFO]: Cane Growth Modifier: 100%
[19:54:08 INFO]: Melon Growth Modifier: 100%
[19:54:08 INFO]: Mushroom Growth Modifier: 100%
[19:54:08 INFO]: Pumpkin Growth Modifier: 100%
[19:54:08 INFO]: Sapling Growth Modifier: 100%
[19:54:08 INFO]: Wheat Growth Modifier: 100%
[19:54:08 INFO]: NetherWart Growth Modifier: 100%
[19:54:08 INFO]: Vine Growth Modifier: 100%
[19:54:08 INFO]: Cocoa Growth Modifier: 100%
[19:54:08 INFO]: Mob Spawn Range: 4
[19:54:08 INFO]: Entity Activation Range: An 32 / Mo 32 / Mi 16
[19:54:08 INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:54:08 INFO]: Hopper Transfer: 8 Hopper Check: 1 Hopper Amount: 1
[19:54:08 INFO]: Random Lighting Updates: false
[19:54:08 INFO]: Structure Info Saving: true
[19:54:08 INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617 Monument: 10387313 Slime: 987234911
[19:54:08 INFO]: Max TNT Explosions: 100
[19:54:08 INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:54:08 INFO]: Item Despawn Rate: 6000
[19:54:08 INFO]: Item Merge Radius: 2.5
[19:54:08 INFO]: Arrow Despawn Rate: 1200
[19:54:08 INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:54:08 INFO]: View Distance: 7
[19:54:08 INFO]: Experience Merge Radius: 3.0
[19:54:08 INFO]: Zombie Aggressive Towards Villager: true
[19:54:08 INFO]: Nerfing mobs spawned from spawners: false
[19:54:08 INFO]: Preparing start region for level 0 (Seed: 3894786343225514814)
[19:54:09 INFO]: Preparing spawn area: 0%
[19:54:10 INFO]: Preparing spawn area: 42%
[19:54:11 INFO]: Preparing start region for level 1 (Seed: 3894786343225514814)
[19:54:12 INFO]: Preparing start region for level 2 (Seed: 3894786343225514814)
[19:54:12 INFO]: [JoinMessagePlus] Enabling JoinMessagePlus v2.5
[19:54:12 INFO]: [#]==========< JoinMessagePlus >==========[#]
[19:54:12 INFO]: Version: 2.5
[19:54:12 INFO]: Web: dev.bukkit.org/bukkit-plugins/join-message-plus/
[19:54:12 INFO]: Plugin by AndyCraftz
[19:54:12 INFO]: [EConomy] Enabling EConomy v6.0.10b
[19:54:12 INFO]: [EConomy - Celty] Enabled (24 ms)
[19:54:12 INFO]: [Vault][Economy] iConomy 6 hooked.
[19:54:12 INFO]: [ClearChat] Enabling ClearChat v1.1
[19:54:12 INFO]: [ClearChat] ClearChat enabled!
[19:54:12 INFO]: [ClearChat] ClearChat made by LewisBros101
[19:54:12 INFO]: [FakaHedaMinequery] Enabling FakaHedaMinequery v1.7
[19:54:12 INFO]: Starting FakaHedaMinequery server on 82.208.17.89:28360
[19:54:12 INFO]: [EConomy - Celty] Purged accounts with default balance.
[19:54:12 INFO]: [AuthMe] Enabling AuthMe v5.3.2-b1726
[19:54:12 INFO]: [AuthMe] SQLite driver loaded
[19:54:12 INFO]: [AuthMe] SQLite Setup finished
[19:54:12 INFO]: [AuthMe] Hooked into Vault!
[19:54:12 INFO]: [AuthMe] [LICENSE] This product uses data from the GeoLite API created by MaxMind, available at http://www.maxmind.com
[19:54:12 INFO]: [AuthMe] Development builds are available on our jenkins, thanks to f14stelt.
[19:54:12 INFO]: [AuthMe] Do you want a good game server? Look at our sponsor GameHosting.it leader in Italy as Game Server Provider!
[19:54:12 INFO]: [AuthMe] AuthMe 5.3.2 build n.1726 correctly enabled!
[19:54:12 INFO]: [MoneyDrop] Enabling MoneyDrop v2.2.0
[19:54:12 INFO]: [MoneyDrop] loaded and ready for looting.
[19:54:12 INFO]: [NoSwear] Enabling NoSwear v7.2
[19:54:13 INFO]: [NoSwear] 7.2 enabled!
[19:54:13 INFO]: [Residence] Enabling Residence v2.6.7.0
[19:54:13 INFO]: [Residence] Found Vault, but Vault reported no usable permissions system...
[19:54:13 INFO]: [Residence] Permissions plugin NOT FOUND!
[19:54:14 INFO]: [Residence] Failed to update language file: Polish.yml
[19:54:14 INFO]: [Residence] Scanning for economy systems...
[19:54:14 INFO]: [Residence] Found Vault using economy: iConomy 6
[19:54:14 INFO]: [Residence] WorldEdit NOT found!
[19:54:14 INFO]: [Residence] Enabled! Version 2.6.7.0 by bekvon
[19:54:14 INFO]: [ColorMe] Enabling ColorMe v3.8.1
[19:54:14 INFO]: [ColorMe] Loaded Vault successfully
[19:54:14 INFO]: [ColorMe] Running without Spout!
[19:54:14 INFO]: [ColorMe] Using own group system!
[19:54:14 INFO]: [ColorMe] SoftMode enabled. If other chat plugins are found, the chat won't be affected by ColorMe.
[19:54:14 INFO]: [ColorMe] Didn't found TagAPI!
[19:54:14 INFO]: [HideAndCustomPlugins] Enabling HideAndCustomPlugins v1.8
[19:54:14 INFO]: [HideAndCustomPlugins] Version: 1.8 Metrics started: http://mcstats.org/plugin/HideAndCustomPlugins
[19:54:14 INFO]: [HideAndCustomPlugins] Version: 1.8 Successfully reloaded config.yml
[19:54:14 INFO]: [HideAndCustomPlugins] Version: 1.8 Plugin has been activated successfully.
[19:54:14 INFO]: Server permissions file permissions.yml is empty, ignoring it
[19:54:14 INFO]: Done (6.480s)! For help, type "help" or "?"
[19:54:14 INFO]: Starting GS4 status listener
[19:54:14 INFO]: Query running on 82.208.17.89:27360
[19:54:14 INFO]: [Vault] Checking for Updates ...
[19:54:14 WARN]: [ColorMe] Plugin ColorMe v3.8.1 generated an exception while executing task 16
java.lang.NoSuchMethodError: org.bukkit.Server.getOnlinePlayers()[Lorg/bukkit/entity/Player;
at de.dustplanet.colorme.Metrics.postPlugin(Metrics.java:357) ~[?:?]
at de.dustplanet.colorme.Metrics.access$400(Metrics.java:64) ~[?:?]
at de.dustplanet.colorme.Metrics$1.run(Metrics.java:245) ~[?:?]
at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftTask.run(CraftTask.java:71) ~[minecraft_server.jar:git-Spigot-93e20b3-31d3159]
at org.bukkit.craftbukkit.v1_12_R1.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:52) [minecraft_server.jar:git-Spigot-93e20b3-31d3159]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_112]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_112]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_112]
[19:54:14 INFO]: [Vault] No new version available

MarXtinewzX
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Re: Pomoc s pluginom Ekonomika

#8 Příspěvekod MarXtinewzX » 30 říj 2017, 17:18

Asi nikto neporadí čo?

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Re: Pomoc s pluginom Ekonomika

#9 Příspěvekod pitilon@seznam.cz » 30 říj 2017, 17:58

Kód: Vybrat vše

[19:54:07 WARN]: iConomy - If you are using Flatfile storage be aware that versions 6, 7 and 8 have a CRITICAL bug which can wipe ALL iconomy data.
[19:54:07 WARN]: if you're using Votifier, or any other plugin which handles economy data in a threaded manner your server is at risk!
[19:54:07 WARN]: it is highly suggested to use SQL with iCo6 or to use an alternative economy plugin!
pošli ještě seznam pluginů. Jinak aktualizuj si residenci na tuhle https://www.spigotmc.org/resources/resi ... -12.11480/ je to sice premium plugin, ale autor ho nabízí i zdarma, stačí si přečíst odstavec http://prntscr.com/h3ymt9 po kliknutí na here tě to přesměruje na stránku kde si plugin stáhneš. A zkus poslat ještě odkaz na tvůj iconomy plugin.
Obrázek
Ať už si lidé myslí cokoli cokoli dělají nebo říkají neberte osobně. Názory druhých odpovídají tomu čemu tito lidé věří a proto ať si o vás myslí cokoli ve skutečnosti se vás to netýká. Vždy to vypovídá jen a jen o nich.
Není hanba být zabit cheaterem, ale cheatovat a být zabit.
Nejsem nerozumný. Jen nemám ten samý rozum jako vy.

Obrázek
FH Discord: http://discord.fakaheda.eu/

MarXtinewzX
Příspěvky: 13
Registrován: 07 říj 2017, 22:27
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Re: Pomoc s pluginom Ekonomika

#10 Příspěvekod MarXtinewzX » 31 říj 2017, 15:35

Tak to už fakt neviem odkial som stiahol mám to nahrať na nejakú upolad stránku?


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