Překlad residence

Technická podpora k herním serverům Minecraft a Tekkit
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Weizen
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Překlad residence

#1 Příspěvekod Weizen » 26 dub 2017, 03:11

Ahoj,
Chtěl bych se zeptat nemáte někdo aspoň 80% překlad k (premium) residencím? Hlavně překladu části s /res nebo /res help
Tento soubor...
Nemám problém za překlad zaplatit kreditama či penězma.
Díky předem

Kód: Vybrat vše

  command:
    addedAllow: '&eAdded new allowed command for &6%1 &eresidence'
    removedAllow: '&eRemoved allowed command for &6%1 &eresidence'
    addedBlock: '&eAdded new blocked command for &6%1 &eresidence'
    removedBlock: '&eRemoved blocked command for &6%1 &eresidence'
    Blocked: '&eBlocked commands: &6%1'
    Allowed: '&eAllowed commands: &6%1'
  Rentable:
    Land: '&eRentable Land: &6'
    AllowRenewing: '&eCan Renew: &6%1'
    StayInMarket: '&eRentable stay in market: &6%1'
    AllowAutoPay: '&eRentable allows auto pay: &6%1'
    DisableRenew: '&6%1 &ewill no longer renew rentable status upon expire.'
    EnableRenew: '&6%1 &ewill now automatically renew rentable status upon expire.'
  Economy:
    LandForSale: '&eLand For Sale:'
    NotEnoughMoney: '&cYou dont have enough money.'
    MoneyCharged: '&eCharged &6%1 &eto your &6%2 &eaccount.'
    MoneyAdded: '&eGot &6%1 &eto your &6%2 &eaccount.'
    MoneyCredit: '&eCredited &6%1 &eto your &6%2 &eaccount.'
    RentReleaseInvalid: '&eResidence &6%1 &eis not rented or for rent.'
    RentSellFail: '&cCannot sell a Residence if it is for rent.'
    SubzoneRentSellFail: '&cCannot sell a Residence if its subzone set for rent.'
    ParentRentSellFail: '&cCannot sell a Residence if its parent zone is for rent.'
    SubzoneSellFail: '&cCannot sell a subzone.'
    SellRentFail: '&cCannot rent a Residence if it is for sale.'
    ParentSellRentFail: '&cCannot rent a Residence if its parent zone is for sale.'
    OwnerBuyFail: '&cCannot buy your own land!'
    OwnerRentFail: '&cCannot rent your own land!'
    AlreadySellFail: '&eResidence already for sale!'
    LeaseRenew: '&eLease valid until &6%1'
    LeaseRenewMax: '&eLease renewed to maximum allowed'
    LeaseNotExpire: '&eNo such lease, or lease does not expire.'
    LeaseRenewalCost: '&eRenewal cost for area &6%1 &eis &6%2'
    LeaseInfinite: '&eLease time set to infinite...'
    MarketDisabled: '&cEconomy Disabled!'
    SellAmount: '&eSell Amount: &2%1'
    SellList: ' &6%1&e. &6%2 &e(&6%3&e) - &6%4'
    LeaseExpire: '&eLease Expire Time: &2%1'
  Expanding:
    North: '&eExpanding North &6%1 &eblocks'
    West: '&eExpanding West &6%1 &eblocks'
    South: '&eExpanding South &6%1 &eblocks'
    East: '&eExpanding East &6%1 &eblocks'
    Up: '&eExpanding Up &6%1 &eblocks'
    Down: '&eExpanding Down &6%1 &eblocks'
  Contracting:
    North: '&eContracting North &6%1 &eblocks'
    West: '&eContracting West &6%1 &eblocks'
    South: '&eContracting South &6%1 &eblocks'
    East: '&eContracting East &6%1 &eblocks'
    Up: '&eContracting Up &6%1 &eblocks'
    Down: '&eContracting Down &6%1 &eblocks'
  Shifting:
    North: '&eShifting North &6%1 &eblocks'
    West: '&eShifting West &6%1 &eblocks'
    South: '&eShifting South &6%1 &eblocks'
    East: '&eShifting East &6%1 &eblocks'
    Up: '&eShifting Up &6%1 &eblocks'
    Down: '&eShifting Down &6%1 &eblocks'
  Limits:
    PGroup: '&7- &ePermissions Group:&3 %1'
    RGroup: '&7- &eResidence Group:&3 %1'
    Admin: '&7- &eResidence Admin:&3 %1'
    CanCreate: '&7- &eCan Create Residences:&3 %1'
    MaxRes: '&7- &eMax Residences:&3 %1'
    MaxEW: '&7- &eMax East/West Size:&3 %1'
    MaxNS: '&7- &eMax North/South Size:&3 %1'
    MaxUD: '&7- &eMax Up/Down Size:&3 %1'
    MinMax: '&7- &eMin/Max Protection Height:&3 %1 to %2'
    MaxSubzones: '&7- &eMax Subzones:&3 %1'
    MaxSubDepth: '&7- &eMax Subzone Depth:&3 %1'
    MaxRents: '&7- &eMax Rents:&3 %1'
    MaxRentDays: ' &eMax Rent days:&3 %1'
    EnterLeave: '&7- &eCan Set Enter/Leave Messages:&3 %1'
    NumberOwn: '&7- &eNumber of Residences you own:&3 %1'
    Cost: '&7- &eResidence Cost Per Block:&3 %1'
    Sell: '&7- &eResidence Sell Cost Per Block:&3 %1'
    Flag: '&7- &eFlag Permissions:&3 %1'
    MaxDays: '&7- &eMax Lease Days:&3 %1'
    LeaseTime: '&7- &eLease Time Given on Renew:&3 %1'
    RenewCost: '&7- &eRenew Cost Per Block:&3 %1'
  Gui:
    Set:
      Title: '&6%1 flags'
    Pset:
      Title: '&6%1 %2 flags'
    Actions:
    - '&2Left click to enable'
    - '&cRight click to disable'
    - '&eShift + left click to remove'
  InformationPage:
    TopLine: '&e---< &a %1 &e >---'
    Page: '&e-----< &6%1 &e>-----'
    NextPage: '&e-----< &6%1 &e>-----'
    NoNextPage: '&e-----------------------'
    GeneralList: '&2 %1 &6- &e%2'
    FlagsList: '&2 %1 &6- &e%2'
    Separator: '&6▬▬▬▬▬▬▬▬▬▬'
  Chat:
    ChatChannelChange: '&eChanged residence chat channel to &6%1!'
    ChatChannelLeave: '&eLeft residence chat'
    JoinFirst: '&4Join residence chat channel first...'
    InvalidChannel: '&4Invalid Channel...'
    InvalidColor: '&4Incorrect color code'
    NotInChannel: '&4Player is not in channel'
    Kicked: '&6%1 &ewas kicked from &6%2 &echannel'
    InvalidPrefixLength: '&4Prefix is to long. Allowed length: %1'
    ChangedColor: '&eResidence chat channel color changed to %1'
    ChangedPrefix: '&eResidence chat channel prefix changed to %1'
  Shop:
    ListTopLine: '&6%1 &eShop list - Page &6%2 &eof &6%3 %4'
    List: ' &e%1. &6%2 &e(&6%3&e) %4'
    ListVoted: '&e%1 (&6%2&e)'
    ListLiked: '&eLikes: &0%1'
    VotesTopLine: '&6%1 &e%2 residence vote list &6- &ePage &6%3 &eof &6%4 %5'
    VotesList: ' &e%1. &6%2 &e%3 &7%4'
    NoDesc: '&6No description'
    Desc: |-
      &6Description:
      %1
    DescChange: '&6Description changed to: %1'
    NewBoard: '&6Successfully added new shop sign board'
    BoardExist: '&cShop board already exists in this location'
    DeleteBoard: '&6Right click sign of board you want to delete'
    DeletedBoard: '&6Sign board removed'
    IncorrectBoard: '&cThis is not sign board, try performing command again and clicking
      correct sign'
    InvalidSelection: '&cLeft click with selection tool top left sign and then right
      click bottom right'
    ToBigSelection: '&cYour selection is too big, max allowed is 16 blocks'
    ToDeapSelection: '&cYour selection is too deap, max allowed is 16x16x1 blocks'
    VoteChanged: '&6Vote changed from &e%1 &6to &e%2 &6for &e%3 &6residence'
    Voted: '&6You voted, and gave &e%1 &6votes to &e%2 &6residence'
    Liked: '&6You liked &e%1 &6residence'
    AlreadyLiked: '&6You already liked &e%1 &6residence'
    NoVotes: '&cThere is no registered votes for this residence'
    CantVote: '&cResidence don''t have shop flag set to true'
    VotedRange: '&6Vote range is from &e%1 &6to &e%2'
    SignLines:
      '1': '&e--== &8%1 &e==--'
      '2': '&9%1'
      '3': '&4%1'
      '4': '&8%1&e (&8%2&e)'
      Likes4: '&9Likes: &8%2'
  RandomTeleport:
    TpLimit: '&eYou can''t teleport so fast, please wait &6%1 &esec and try again'
    TeleportSuccess: '&eTeleported to X:&6%1&e, Y:&6%2&e, Z:&6%3 &elocation'
    IncorrectLocation: '&6Could not find correct teleport location, please wait &e%1
      &6sec and try again.'
    TeleportStarted: '&eTeleportation started, don''t move for next &6%4 &esec.'
    WorldList: '&ePossible worlds: &6%1'
  General:
    DisabledWorld: '&cResidence plugin is disabled in this world'
    UseNumbers: '&cPlease use numbers...'
    # Replace all text with '' to disable this message
    CantPlaceLava: '&cYou can''t place lava outside residence and higher than &6%1
      &cblock level'
    # Replace all text with '' to disable this message
    CantPlaceWater: '&cYou can''t place Water outside residence and higher than &6%1
      &cblock level'
    NoPermission: '&cYou dont have permission for this.'
    NoCmdPermission: '&cYou dont have permission for this command.'
    DefaultUsage: '&eType &6/%1 ? &efor more info'
    MaterialGet: '&eThe material name for ID &6%1 &eis &6%2'
    MarketList: '&e---- &6Market List &e----'
    Separator: '&e----------------------------------------------------'
    AdminOnly: '&cOnly admins have access to this command.'
    InfoTool: '&e- Info Tool: &6%1'
    ListMaterialAdd: '&6%1 &eadded to the residence &6%2'
    ListMaterialRemove: '&6%1 &eremoved from the residence &6%2'
    ItemBlacklisted: '&cYou are blacklisted from using this item here.'
    WorldPVPDisabled: '&cWorld PVP is disabled.'
    NoPVPZone: '&cNo PVP zone.'
    InvalidHelp: '&cInvalid help page.'
    TeleportDeny: '&cYou dont have teleport access.'
    TeleportSuccess: '&eTeleported!'
    TeleportConfirm: '&cThis teleport is not safe, you will fall for &6%1 &cblocks.
      Use &6/res tpconfirm &cto perform teleportation anyways.'
    TeleportStarted: '&eTeleportation to &6%1 &estarted, don''t move for next &6%2
      &esec.'
    TeleportTitle: '&eTeleporting!'
    TeleportTitleTime: '&6%1'
    TeleportCanceled: '&eTeleportation canceled!'
    NoTeleportConfirm: '&eThere is no teleports waiting for confirmation!'
    HelpPageHeader: '&eHelp Pages - &6%1 &e- Page <&6%2 &eof &6%3&e>'
    ListExists: '&cList already exists...'
    ListRemoved: '&eList removed...'
    ListCreate: '&eCreated list &6%1'
    PhysicalAreas: '&ePhysical Areas'
    CurrentArea: '&eCurrent Area: &6%1'
    TotalResSize: '&eTotal size: &6%1m³ (%2m²)'
    TotalWorth: '&eTotal worth of residence: &6%1 &e(&6%2&e)'
    TotalSubzones: '&eSubzones in residence: &6%1 &e(&6%2&e)'
    NotOnline: '&eTarget player must be online.'
    NextInfoPage: '&2| &eDalsi strana&2>>>'
    PrevInfoPage: '&2<<< &ePredesla strana &2|'
    GenericPages: '&ePage &6%1 &eof &6%2 &e(&6%3&e)'
    WorldEditNotFound: '&cWorldEdit was not detected.'
    CoordsTop: '&eX:&6%1 &eY:&6%2 &eZ:&6%3'
    CoordsBottom: '&eX:&6%1 &eY:&6%2 &eZ:&6%3'
    AdminToggleTurnOn: '&eAutomatic resadmin toggle turned &6On'
    AdminToggleTurnOff: '&eAutomatic resadmin toggle turned &6Off'
    NoSpawn: '&eYou do not have &6move &epermissions at your spawn point. Relocating'
    CompassTargetReset: '&eYour compass has been reset'
    CompassTargetSet: '&eYour compass now points to &6%1'
    Ignorelist: '&2Ignorelist:&6'
    Blacklist: '&cBlacklist:&6'
    LandCost: '&eLand cost: &6%1'
    'True': '&2True'
    'False': '&cFalse'
    Removed: '&6Removed'
    FlagState: '&eFlag state: %1'
    Land: '&eLand: &6%1'
    Cost: '&eCost: &6%1 &eper &6%2 &edays'
    Status: '&eStatus: %1'
    Available: '&2Available'
    Size: ' &eSize: &6%1'
    ResidenceFlags: '&eResidence flags: &6%1'
    PlayersFlags: '&ePlayers flags: &6%1'
    GroupFlags: '&eGroup flags: &6%1'
    OthersFlags: '&eOthers flags: &6%1'
    Moved: '&eMoved...'
    Name: '&eName: &6%1'
    Lists: '&eLists: &6'
    Residences: '&eResidences&6'
    CreatedOn: '&eCreated on: &6%1'
    Owner: '&eOwner: &6%1'
    World: '&eWorld: &6%1'
    Subzones: '&eSubzones'
    # The below lines represent various messages residence sends to the players.
    # Note that some messages have variables such as %1 that are inserted at runtime.
    NewPlayerInfo: '&eIf you want to create protected area for your house, please
      use wooden axe to select opposite sides of your home and execute command &2/res
      create YourResidenceName'
CommandHelp:
  Description: Obsahuje napovedu pro Residence
  SubCommands:
    res:
      Description: Hlavni prikaz pluginu Residence
      Info:
      - Pro obsahlejsi napovedu se podivej na wiki.
      - 'Wiki: residencebukkitmod.wikispaces.com'
      - Pouzij /[prikaz] ? <strana> pro zobrazeni vice informaci.
      SubCommands:
        auto:
          Description: Vytvori residenci s maximalni velikosti
          Info:
          - '&ePouzij: &6/res auto (nazev residence) (velikost)'
        select:
          Description: Selection Commands
          Info:
          - This command selects areas for usage with residence.
          - /res select [x] [y] [z] - selects a radius of blocks, with you in the middle.
          SubCommands:
            coords:
              Description: Display selected coordinates
              Info:
              - '&eUsage: &6/res select coords'
            size:
              Description: Display selected size
              Info:
              - '&eUsage: &6/res select size'
            auto:
              Description: Turns on auto selection tool
              Info:
              - '&eUsage: &6/res select auto [playername]'
            cost:
              Description: Display selection cost
              Info:
              - '&eUsage: &6/res select cost'
            vert:
              Description: Expand Selection Vertically
              Info:
              - '&eUsage: &6/res select vert'
              - Will expand selection as high and as low as allowed.
            sky:
              Description: Expand Selection to Sky
              Info:
              - '&eUsage: &6/res select sky'
              - Expands as high as your allowed to go.
            bedrock:
              Description: Expand Selection to Bedrock
              Info:
              - '&eUsage: &6/res select bedrock'
              - Expands as low as your allowed to go.
            expand:
              Description: Expand selection in a direction.
              Info:
              - '&eUsage: &6/res select expand <amount>'
              - Expands <amount> in the direction your looking.
            shift:
              Description: Shift selection in a direction
              Info:
              - '&eUsage: &6/res select shift <amount>'
              - Pushes your selection by <amount> in the direction your looking.
            chunk:
              Description: Select the chunk your currently in.
              Info:
              - '&eUsage: &6/res select chunk'
              - Selects the chunk your currently standing in.
            residence:
              Description: Select a existing area in a residence.
              Info:
              - '&eUsage: &6/res select residence <residence>'
              - Selects a existing area in a residence.
            worldedit:
              Description: Set selection using the current WorldEdit selection.
              Info:
              - '&eUsage: &6/res select worldedit'
              - Sets selection area using the current WorldEdit selection.
        padd:
          Description: Prida hrace do residence
          Info:
          - '&ePouzi: &6/res padd <residence name> [player]'
          - Adds essential flags for player
        signconvert:
          Description: Converts signs from ResidenceSign plugin
          Info:
          - '&eUsage: &6/res signconvert'
          - Will try to convert saved sign data from 3rd party plugin
        listallhidden:
          Description: List All Hidden Residences
          Info:
          - '&eUsage: &6/res listhidden <page>'
          - Lists all hidden residences on the server.
        bank:
          Description: Manage money in a Residence
          Info:
          - '&eUsage: &6/res bank [deposit/withdraw] <residence> [amount]'
          - You must be standing in a Residence or provide residence name
          - You must have the +bank flag.
        create:
          Description: Vytvori residenci
          Info:
          - '&ePouzi: &6/res create <nazev residence>'
        listall:
          Description: Vypise vsechny residence
          Info:
          - '&ePouzi: &6/res listall <strana> <svet> <-a>'
          - Vsechny residence
        info:
          Description: Zobrazi informace o residenci.
          Info:
          - '&ePouzi: &6/res info <residence>'
          - Nemusite psat <residence> pokud v ni stojite.
        area:
          Description: Manage physical areas for a residence.
          SubCommands:
            list:
              Description: List physical areas in a residence
              Info:
              - '&eUsage: &6/res area list [residence] <page>'
            listall:
              Description: List coordinates and other Info for areas
              Info:
              - '&eUsage: &6/res area listall [residence] <page>'
            add:
              Description: Add physical areas to a residence
              Info:
              - '&eUsage: &6/res area add [residence] [areaID]'
              - You must first select two points first.
            remove:
              Description: Remove physical areas from a residence
              Info:
              - '&eUsage: &6/res area remove [residence] [areaID]'
            replace:
              Description: Replace physical areas in a residence
              Info:
              - '&eUsage: &6/res area replace [residence] [areaID]'
              - You must first select two points first.
              - Replacing a area will charge the difference in size if the new area is bigger.
        give:
          Description: Daruje residenci hraci.
          Info:
          - '&ePouzi: &6/res give <residence name> [player]'
          - Gives your owned residence to target player
        renamearea:
          Description: Rename area name for residence
          Info:
          - '&eUsage: &6/res removeworld [residence] [oldAreaName] [newAreaName]'
        contract:
          Description: Contracts residence in direction you looking
          Info:
          - '&eUsage: &6/res contract (residence) [amount]'
          - Contracts residence in direction you looking.
          - Residence name is optional
        check:
          Description: Check flag state for you
          Info:
          - '&eUsage: &6/res check [residence] [flag] (playername)'
        gset:
          Description: Set flags on a specific group for a Residence.
          Info:
          - '&eUsage: &6/res gset <residence> [group] [flag] [true/false/remove]'
          - To see a list of flags, use /res flags ?
        list:
          Description: Seznam residenci
          Info:
          - '&ePouzi: &6/res list <hrac> <strana> <svet>'
          - Ukaze vsechny residence ktere dany hrac vlastni.
        version:
          Description: how residence version
          Info:
          - '&eUsage: &6/res version'
        tool:
          Description: Shows residence selection and info tool names
          Info:
          - '&eUsage: &6/res tool'
        pdel:
          Description: Odstrani hrace z residence.
          Info:
          - '&epouzi: &6/res pdel <nazev residence> [hrac]'
          - Odstrani veskery pristup hracovi v resce
        market:
          Description: Buy, Sell, or Rent Residences
          Info:
          - '&eUsage: &6/res market ? for more Info'
          SubCommands:
            Info:
              Description: Get economy Info on residence
              Info:
              - '&eUsage: &6/res market Info [residence]'
              - Shows if the Residence is for sale or for rent, and the cost.
            list:
              Description: Lists rentable and for sale residences.
              Info:
              - '&eUsage: &6/res market list [rent/sell]'
              SubCommands:
                rent:
                  Description: Lists rentable residences.
                  Info:
                  - '&eUsage: &6/res market list rent'
                sell:
                  Description: Lists for sale residences.
                  Info:
                  - '&eUsage: &6/res market list sell'
            sell:
              Description: Da k prodeji residenci
              Info:
              - '&eUsage: &6/res market sell [residence] [amount]'
              - Puts a residence for sale for [amount] of money.
              - Another player can buy the residence with /res market buy
            sign:
              Description: Set market sign
              Info:
              - '&eUsage: &6/res market sign [residence]'
              - Sets market sign you are looking at.
            buy:
              Description: Buy a residence
              Info:
              - '&eUsage: &6/res market buy [residence]'
              - Buys a Residence if its for sale.
            unsell:
              Description: Stops selling a residence
              Info:
              - '&eUsage: &6/res market unsell [residence]'
            rent:
              Description: ent a residence
              Info:
              - '&eUsage: &6/res market rent [residence] <AutoPay>'
              - Rents a residence.  Autorenew can be either true or false.  If true, the residence will be automatically re-rented upon expire if the residence owner has allowed it.
            rentable:
              Description: Make a residence rentable.
              Info:
              - '&eUsage: &6/res market rentable [residence] [cost] [days] <AllowRenewing>
                <StayInMarket> <AllowAutoPay>'
              - Makes a residence rentable for [cost] money for every [days] number of days.
              - If <AllowRenewing> is true, the residence will be able to be rented again before rent expires.
              - If <StayInMarket> is true, the residence will stay in market after last renter will be removed.
              - If <AllowAutoPay> is true, money for rent will be automaticaly taken from players balance if he chosen that option when renting
            autopay:
              Description: Sets residence AutoPay to given value
              Info:
              - '&eUsage: &6/res market autopay <residence> [true/false]'
            payrent:
              Description: Pays rent for defined residence
              Info:
              - '&eUsage: &6/res market payrent <residence>'
            confirm:
              Description: Confirms residence unrent/release action
              Info:
              - '&eUsage: &6/res market confirm'
            release:
              Description: Remove a residence from rent or rentable.
              Info:
              - '&eUsage: &6/res market release [residence]'
              - If you are the renter, this command releases the rent on the house for you.
              - If you are the owner, this command makes the residence not for rent anymore.
        rc:
          Description: Joins current or defined residence chat channel
          Info:
          - '&eUsage: &6/res rc (residence)'
          - Join residence chat channel.
          SubCommands:
            leave:
              Description: Leaves current residence chat channel
              Info:
              - '&eUsage: &6/res rc leave'
              - If you are in residence chat channel then you will leave it
            setcolor:
              Description: Sets residence chat channel text color
              Info:
              - '&eUsage: &6/res rc setcolor [colorCode]'
              - Sets residence chat channel text color
            setprefix:
              Description: Sets residence chat channel prefix
              Info:
              - '&eUsage: &6/res rc setprefix [newName]'
              - Sets residence chat channel prefix
            kick:
              Description: Kicks player from channel
              Info:
              - '&eUsage: &6/res rc kick [player]'
              - Kicks player from channel
        expand:
          Description: Expands residence in direction you looking
          Info:
          - '&eUsage: &6/res expand (residence) [amount]'
          - Expands residence in direction you looking.
          - Residence name is optional
        compass:
          Description: Set compass ponter to residence location
          Info:
          - '&eUsage: &6/res compass <residence>'
        lists:
          Description: Predefined permission lists
          Info:
          - Predefined permissions that can be applied to a residence.
          SubCommands:
            add:
              Description: Add a list
              Info:
              - '&eUsage: &6/res lists add <listname>'
            remove:
              Description: Remove a list
              Info:
              - '&eUsage: &6/res lists remove <listname>'
            apply:
              Description: Apply a list to a residence
              Info:
              - '&eUsage: &6/res lists apply <listname> <residence>'
            set:
              Description: Set a flag
              Info:
              - '&eUsage: &6/res lists set <listname> <flag> <value>'
            pset:
              Description: Set a player flag
              Info:
              - '&eUsage: &6/res lists pset <listname> <player> <flag> <value>'
            gset:
              Description: Set a group flag
              Info:
              - '&eUsage: &6/res lists gset <listname> <group> <flag> <value>'
            view:
              Description: View a list.
              Info:
              - '&eUsage: &6/res lists view <listname>'
        reset:
          Description: Reset residence to default flags.
          Info:
          - '&eUsage: &6/res reset <residence>'
          - Resets the flags on a residence to their default.  You must be the owner or an admin to do this.
        listhidden:
          Description: List Hidden Residences
          Info:
          - '&eUsage: &6/res listhidden <player> <page>'
          - Lists hidden residences for a player.
        resbank:
          Description: Deposit or widraw money from residence bank
          Info:
          - '&eUsage: &6/res resbank [deposit/withdraw] [amount]'
        setmain:
          Description: Sets defined residence as main to show up in chat as prefix
          Info:
          - '&eUsage: &6/res setmain (residence)'
          - Set defined residence as main.
        server:
          Description: Make land server owned.
          Info:
          - '&eUsage: &6/resadmin server [residence]'
          - Make a residence server owned.
        rt:
          Description: Teleports to random location in world
          Info:
          - '&eUsage: &6/res rt (worldname) (playerName)'
          - Teleports you to random location in defined world.
        mirror:
          Description: Mirrors Flags
          Info:
          - '&eUsage: &6/res mirror [Source Residence] [Target Residence]'
          - Mirrors flags from one residence to another.  You must be owner of both or a admin to do this.
        shop:
          Description: Manage residence shop
          Info:
          - Manages residence shop feature
          SubCommands:
            list:
              Description: Shows list of res shops
              Info:
              - '&eUsage: &6/res shop list'
              - Shows full list of all residences with shop flag
            vote:
              Description: Vote for residence shop
              Info:
              - '&eUsage: &6/res shop vote <residence> [amount]'
              - Votes for current or defined residence
            like:
              Description: Give like for residence shop
              Info:
              - '&eUsage: &6/res shop like <residence>'
              - Gives like for residence shop
            votes:
              Description: Shows res shop votes
              Info:
              - '&eUsage: &6/res shop votes <residence> <page>'
              - Shows full vote list of current or defined residence shop
            likes:
              Description: Shows res shop likes
              Info:
              - '&eUsage: &6/res shop likes <residence> <page>'
              - Shows full like list of current or defined residence shop
            setdesc:
              Description: Sets residence shop description
              Info:
              - '&eUsage: &6/res shop setdesc [text]'
              - Sets residence shop description. Color code supported. For new line use /n
            createboard:
              Description: Create res shop board
              Info:
              - '&eUsage: &6/res shop createboard [place]'
              - Creates res shop board from selected area. Place - position from which to start filling board
            deleteboard:
              Description: Deletes res shop board
              Info:
              - '&eUsage: &6/res shop deleteboard'
              - Deletes res shop board bi right clicking on one of signs
        lset:
          Description: Change blacklist and ignorelist options
          Info:
          - '&eUsage: &6/res lset <residence> [blacklist/ignorelist] [material]'
          - '&eUsage: &6/res lset <residence> Info'
          - Blacklisting a material prevents it from being placed in the residence.
          - Ignorelist causes a specific material to not be protected by Residence.
        pset:
          Description: Nastavi hraci danou vlajku
          Info:
          - '&ePouzi: &6/res pset <residence> [hrac] [vlajka] [true/false/remove]'
          - '&ePouzi: &6/res pset <residence> [hrac] removeall'
        show:
          Description: Show residence boundaries
          Info:
          - '&eUsage: &6/res show <residence>'
        flags:
          Description: List of flags
          Info:
          - For flag values, usually true allows the action, and false denys the action.
          SubCommands:
            anvil:
              Description: Allows or denys interaction with anvil
              Info:
              - '&eUsage: &6/res set/pset <residence> anvil true/false/remove'
            admin:
              Description: Gives a player permission to change flags on a residence
              Info:
              - '&eUsage: &6/res pset <residence> admin true/false/remove'
            animalkilling:
              Description: Allows or denys animal killing
              Info:
              - '&eUsage: &6/res set/pset <residence> animalkilling true/false/remove'
            animals:
              Description: Allows or denys animal spawns
              Info:
              - '&eUsage: &6/res set <residence> animals true/false/remove'
            backup:
              Description: If set to true, restores previous look of area (WordEdit required)
              Info:
              - '&eUsage: &6/res set <residence> backup true/false/remove'
            bank:
              Description: Allows or denys deposit/withdraw money from res bank
              Info:
              - '&eUsage: &6/res set/pset <residence> bank true/false/remove'
            bed:
              Description: Allows or denys players to use beds
              Info:
              - '&eUsage: &6/res set/pset <residence> bed true/false/remove'
            beacon:
              Description: Allows or denys interaction with beacon
              Info:
              - '&eUsage: &6/res set/pset <residence> beacon true/false/remove'
            brew:
              Description: Allows or denys players to use brewing stands
              Info:
              - '&eUsage: &6/res set/pset <residence> brew true/false/remove'
            build:
              Description: Allows or denys building
              Info:
              - '&eUsage: &6/res set/pset <residence> build true/false/remove'
            burn:
              Description: Allows or denys Mob combustion in residences
              Info:
              - '&eUsage: &6/res set <residence> burn true/false/remove'
            button:
              Description: Allows or denys players to use buttons
              Info:
              - '&eUsage: &6/res set/pset <residence> button true/false/remove'
            cake:
              Description: Allows or denys players to eat cake
              Info:
              - '&eUsage: &6/res set/pset <residence> cake true/false/remove'
            canimals:
              Description: Allows or denys custom animal spawns
              Info:
              - '&eUsage: &6/res set <residence> canimals true/false/remove'
            chorustp:
              Description: Allow or disallow teleporting to the residence with chorus fruit
              Info:
              - '&eUsage: &6/res set/pset <residence> chorustp true/false/remove'
            chat:
              Description: Allows to join residence chat room
              Info:
              - '&eUsage: &6/res set/pset <residence> chat true/false/remove'
            cmonsters:
              Description: Allows or denys custom monster spawns
              Info:
              - '&eUsage: &6/res set <residence> cmonsters true/false/remove'
            commandblock:
              Description: Allows or denys command block interaction
              Info:
              - '&eUsage: &6/res set/pset <residence> commandblock true/false/remove'
            command:
              Description: Allows or denys comamnd use in residences
              Info:
              - '&eUsage: &6/res set/pset <residence> command true/false/remove'
            container:
              Description: Allows or denys use of furnaces, chests, dispensers, etc...
              Info:
              - '&eUsage: &6/res set/pset <residence> container true/false/remove'
            coords:
              Description: Hides residence coordinates
              Info:
              - '&eUsage: &6/res set <residence> coords true/false/remove'
            craft:
              Description: Gives table, enchant, brew flags
              Info:
              - '&eUsage: &6/res set <residence> craft true/false/remove'
            creeper:
              Description: Allow or deny creeper explosions
              Info:
              - '&eUsage: &6/res set <residence> creeper true/false/remove'
            dragongrief:
              Description: Prevents ender dragon block griefing
              Info:
              - '&eUsage: &6/res set <residence> dragongrief true/false/remove'
            day:
              Description: Sets day time in residence
              Info:
              - '&eUsage: &6/res set <residence> day true/false/remove'
            dye:
              Description: Allows or denys sheep dyeing
              Info:
              - '&eUsage: &6/res set/pset <residence> dye true/false/remove'
            damage:
              Description: Allows or denys all entity damage within the residence
              Info:
              - '&eUsage: &6/res set <residence> damage true/false/remove'
            decay:
              Description: Allows or denys leave decay in the residence
              Info:
              - '&eUsage: &6/res set <residence> decay true/false/remove'
            destroy:
              Description: Allows or denys only destruction of blocks, overrides the build flag
              Info:
              - '&eUsage: &6/res set/pset <residence> destroy true/false/remove'
            dryup:
              Description: Prevents land from drying up
              Info:
              - '&eUsage: &6/res set <residence> dryup true/false/remove'
            diode:
              Description: Allows or denys players to use redstone repeaters
              Info:
              - '&eUsage: &6/res set/pset <residence> diode true/false/remove'
            door:
              Description: Allows or denys players to use doors and trapdoors
              Info:
              - '&eUsage: &6/res set/pset <residence> door true/false/remove'
            egg:
              Description: Allows or denys interaction with dragon egg
              Info:
              - '&eUsage: &6/res set/pset <residence> egg true/false/remove'
            enchant:
              Description: Allows or denys players to use enchanting tables
              Info:
              - '&eUsage: &6/res set/pset <residence> enchant true/false/remove'
            explode:
              Description: Allows or denys explosions in residences
              Info:
              - '&eUsage: &6/res set <residence> explode true/false/remove'
            enderpearl:
              Description: Allow or disallow teleporting to the residence with enderpearl
              Info:
              - '&eUsage: &6/res set/pset <residence> enderpearl true/false/remove'
            fallinprotection:
              Description: Protects from blocks falling into residence
              Info:
              - '&eUsage: &6/res set <residence> fallinprotection true/false/remove'
            falldamage:
              Description: Protects players from fall damage
              Info:
              - '&eUsage: &6/res set <residence> falldamage true/false/remove'
            feed:
              Description: Setting to true makes the residence feed its occupants
              Info:
              - '&eUsage: &6/res set <residence> feed true/false/remove'
            fireball:
              Description: Allows or denys fire balls in residences
              Info:
              - '&eUsage: &6/res set <residence> fireball true/false/remove'
            firespread:
              Description: Allows or denys fire spread
              Info:
              - '&eUsage: &6/res set <residence> firespread true/false/remove'
            flowinprotection:
              Description: Allows or denys liquid flow into residence
              Info:
              - '&eUsage: &6/res set <residence> flowinprotection true/false/remove'
            flow:
              Description: Allows or denys liquid flow
              Info:
              - '&eUsage: &6/res set <residence> flow true/false/remove'
            flowerpot:
              Description: Allows or denys interaction with flower pot
              Info:
              - '&eUsage: &6/res set/pset <residence> flowerpot true/false/remove'
            grow:
              Description: Allows or denys plant growing
              Info:
              - '&eUsage: &6/res set <residence> grow true/false/remove'
            glow:
              Description: Players will start glowing when entering residence
              Info:
              - '&eUsage: &6/res set <residence> glow true/false/remove'
            hotfloor:
              Description: Prevent damage from magma blocks
              Info:
              - '&eUsage: &6/res set <residence> hotfloor true/false/remove'
            hidden:
              Description: Hides residence from list or listall commands
              Info:
              - '&eUsage: &6/res set <residence> hidden true/false/remove'
            hook:
              Description: Allows or denys fishing rod hooking entities
              Info:
              - '&eUsage: &6/res set/pset <residence> hook true/false/remove'
            healing:
              Description: Setting to true makes the residence heal its occupants
              Info:
              - '&eUsage: &6/res set <residence> healing true/false/remove'
            iceform:
              Description: Prevents from ice forming
              Info:
              - '&eUsage: &6/res set <residence> iceform true/false/remove'
            icemelt:
              Description: Prevents ice from melting
              Info:
              - '&eUsage: &6/res set <residence> icemelt true/false/remove'
            ignite:
              Description: Allows or denys fire ignition
              Info:
              - '&eUsage: &6/res set/pset <residence> ignite true/false/remove'
            jump2:
              Description: Allows to jump 2 blocks high
              Info:
              - '&eUsage: &6/res set <residence> jump2 true/false/remove'
            jump3:
              Description: Allows to jump 3 blocks high
              Info:
              - '&eUsage: &6/res set <residence> jump3 true/false/remove'
            keepinv:
              Description: Players keeps inventory after death
              Info:
              - '&eUsage: &6/res set <residence> keepinv true/false/remove'
            keepexp:
              Description: Players keeps exp after death
              Info:
              - '&eUsage: &6/res set <residence> keepexp true/false/remove'
            lavaflow:
              Description: Allows or denys lava flow, overrides flow
              Info:
              - '&eUsage: &6/res set <residence> lavaflow true/false/remove'
            leash:
              Description: Allows or denys aninal leash
              Info:
              - '&eUsage: &6/res set/pset <residence> leash true/false/remove'
            lever:
              Description: Allows or denys players to use levers
              Info:
              - '&eUsage: &6/res set/pset <residence> lever true/false/remove'
            mobexpdrop:
              Description: Prevents mob droping exp on death
              Info:
              - '&eUsage: &6/res set <residence> mobexpdrop true/false/remove'
            mobitemdrop:
              Description: Prevents mob droping items on death
              Info:
              - '&eUsage: &6/res set <residence> mobitemdrop true/false/remove'
            mobkilling:
              Description: Allows or denys mob killing
              Info:
              - '&eUsage: &6/res set/pset <residence> mobkilling true/false/remove'
            monsters:
              Description: Allows or denys monster spawns
              Info:
              - '&eUsage: &6/res set <residence> monsters true/false/remove'
            move:
              Description: Allows or denys movement in the residence
              Info:
              - '&eUsage: &6/res set/pset <residence> move true/false/remove'
            nanimals:
              Description: Allows or denys natural animal spawns
              Info:
              - '&eUsage: &6/res set <residence> nanimals true/false/remove'
            nmonsters:
              Description: Allows or denys natural monster spawns
              Info:
              - '&eUsage: &6/res set <residence> nmonsters true/false/remove'
            night:
              Description: Sets night time in residence
              Info:
              - '&eUsage: &6/res set <residence> night true/false/remove'
            nofly:
              Description: Allows or denys fly in residence
              Info:
              - '&eUsage: &6/res set/pset <residence> nofly true/false/remove'
            fly:
              Description: Toggles fly for players in residence
              Info:
              - '&eUsage: &6/res set/pset <residence> fly true/false/remove'
            nomobs:
              Description: Prevents monsters from entering residence
              Info:
              - '&eUsage: &6/res set <residence> nomobs true/false/remove'
            note:
              Description: Allows or denys players to use note blocks
              Info:
              - '&eUsage: &6/res set/pset <residence> note true/false/remove'
            nodurability:
              Description: Prevents item durability loss
              Info:
              - '&eUsage: &6/res set <residence> nodurability true/false/remove'
            overridepvp:
              Description: Overrides any plugin pvp protection
              Info:
              - '&eUsage: &6/res set <residence> overridepvp true/false/remove'
            pressure:
              Description: Allows or denys players to use pressure plates
              Info:
              - '&eUsage: &6/res set/pset <residence> pressure true/false/remove'
            piston:
              Description: Allow or deny pistons from pushing or pulling blocks in the residence
              Info:
              - '&eUsage: &6/res set <residence> piston true/false/remove'
            pistonprotection:
              Description: Enables or disabled piston block move in or out of residence
              Info:
              - '&eUsage: &6/res set <residence> pistonprotection true/false/remove'
            place:
              Description: Allows or denys only placement of blocks, overrides the build flag
              Info:
              - '&eUsage: &6/res set/pset <residence> place true/false/remove'
            pvp:
              Description: Allow or deny pvp in the residence
              Info:
              - '&eUsage: &6/res set <residence> pvp true/false/remove'
            rain:
              Description: Sets weather to rainny in residence
              Info:
              - '&eUsage: &6/res set <residence> rain true/false/remove'
            redstone:
              Description: Gives lever, diode, button, pressure, note flags
              Info:
              - '&eUsage: &6/res pset <residence> redstone true/false/remove'
            respawn:
              Description: Automaticaly respawns player
              Info:
              - '&eUsage: &6/res set <residence> respawn true/false/remove'
            riding:
              Description: Prevent riding a horse
              Info:
              - '&eUsage: &6/res set/pset <residence> riding true/false/remove'
            shoot:
              Description: Allows or denys shooting projectile in area
              Info:
              - '&eUsage: &6/res set <residence> shoot true/false/remove'
            sun:
              Description: Sets weather to sunny in residence
              Info:
              - '&eUsage: &6/res set <residence> sun true/false/remove'
            shop:
              Description: Adds residence to special residence shop list
              Info:
              - '&eUsage: &6/res set <residence> shop true/false/remove'
            snowtrail:
              Description: Prevents snowman snow trails
              Info:
              - '&eUsage: &6/res set <residence> snowtrail true/false/remove'
            spread:
              Description: Prevents block spreading
              Info:
              - '&eUsage: &6/res set <residence> spread true/false/remove'
            snowball:
              Description: Prevents snowball knockback
              Info:
              - '&eUsage: &6/res set <residence> snowball true/false/remove'
            sanimals:
              Description: Allows or denys spawner or spawn egg animal spawns
              Info:
              - '&eUsage: &6/res set <residence> sanimals true/false/remove'
            shear:
              Description: Allows or denys sheep shear
              Info:
              - '&eUsage: &6/res set/pset <residence> shear true/false/remove'
            smonsters:
              Description: Allows or denys spawner or spawn egg monster spawns
              Info:
              - '&eUsage: &6/res set <residence> smonsters true/false/remove'
            subzone:
              Description: Allow a player to make subzones in the residence
              Info:
              - '&eUsage: &6/res set/pset <residence> subzone true/false/remove'
            table:
              Description: Allows or denys players to use workbenches
              Info:
              - '&eUsage: &6/res set/pset <residence> table true/false/remove'
            tnt:
              Description: Allow or deny tnt explosions
              Info:
              - '&eUsage: &6/res set <residence> tnt true/false/remove'
            tp:
              Description: Allow or disallow teleporting to the residence
              Info:
              - '&eUsage: &6/res set/pset <residence> tp true/false/remove'
            trade:
              Description: Allows or denys villager trading in residence
              Info:
              - '&eUsage: &6/res set/pset <residence> trade true/false/remove'
            trample:
              Description: Allows or denys crop trampling in residence
              Info:
              - '&eUsage: &6/res set <residence> trample true/false/remove'
            trusted:
              Description: Gives build, use, move, container and tp flags
              Info:
              - '&eUsage: &6/res pset <residence> trusted true/false/remove'
            use:
              Description: Allows or denys use of doors, lever, buttons, etc...
              Info:
              - '&eUsage: &6/res set/pset <residence> use true/false/remove'
            vehicledestroy:
              Description: Allows or denys vehicle destroy
              Info:
              - '&eUsage: &6/res set/pset <residence> vehicledestroy true/false/remove'
            witherspawn:
              Description: Allows or denys wither spawning
              Info:
              - '&eUsage: &6/res set <residence> witherspawn true/false/remove'
            witherdamage:
              Description: Allows or denys wither damage
              Info:
              - '&eUsage: &6/res set <residence> witherdamage true/false/remove'
            witherdestruction:
              Description: Allows or denys wither block damage
              Info:
              - '&eUsage: &6/res set <residence> witherdestruction true/false/remove'
            waterflow:
              Description: Allows or denys water flow, overrides flow
              Info:
              - '&eUsage: &6/res set <residence> waterflow true/false/remove'
            wspeed1:
              Description: Change players walk speed in residence to %1
              Info:
              - '&eUsage: &6/res set <residence> wspeed1 true/false/remove'
            wspeed2:
              Description: Change players walk speed in residence to %1
              Info:
              - '&eUsage: &6/res set <residence> wspeed2 true/false/remove'
        remove:
          Description: Remove residences.
          Info:
          - '&eUsage: &6/res remove <residence name>'
        signupdate:
          Description: Updated residence signs
          Info:
          - '&eUsage: &6/res signupdate'
        current:
          Description: Show residence your currently in.
          Info:
          - '&eUsage: &6/res current'
        reload:
          Description: reload lanf or config files
          Info:
          - '&eUsage: &6/res reload [config/lang/groups/flags]'
        setowner:
          Description: Change owner of a residence.
          Info:
          - '&eUsage: &6/resadmin setowner [residence] [player]'
        unstuck:
          Description: Teleports outside of residence
          Info:
          - '&eUsage: &6/res unstuck'
        subzone:
          Description: Create subzones in residences.
          Info:
          - '&eUsage: &6/res subzone <residence> [subzone name]'
          - If residence name is left off, will attempt to use residence your standing in.
        removeworld:
          Description: Remove all residences from world
          Info:
          - '&eUsage: &6/res removeworld [worldname]'
          - Can only be used from console
        limits:
          Description: Show your limits.
          Info:
          - '&eUsage: &6/res limits (playerName)'
          - Shows the limitations you have on creating and managing residences.
        set:
          Description: Set general flags on a Residence
          Info:
          - '&eUsage: &6/res set <residence> [flag] [true/false/remove]'
          - To see a list of flags, use /res flags ?
          - These flags apply to any players who do not have the flag applied specifically to them. (see /res pset ?)
        clearflags:
          Description: Remove all flags from residence
          Info:
          - '&eUsage: &6/res clearflags <residence>'
        message:
          Description: Manage residence enter / leave messages
          Info:
          - '&eUsage: &6/res message <residence> [enter/leave] [message]'
          - Set the enter or leave message of a residence.
          - '&eUsage: &6/res message <residence> remove [enter/leave]'
          - Removes a enter or leave message.
        command:
          Description: Manages allowed or blocked commands in residence
          Info:
          - '&eUsage: &6/res command <residence> <allow/block/list> <command>'
          - Shows list, adds or removes allowed or disabled commands in residence
          - Use _ to include command with multiple variables
        confirm:
          Description: Confirms removal of a residence.
          Info:
          - '&eUsage: &6/res confirm'
          - Confirms removal of a residence.
        resadmin:
          Description: Enabled or disable residence admin
          Info:
          - '&eUsage: &6/res resadmin [on/off]'
        tpset:
          Description: Set the teleport location of a Residence
          Info:
          - '&eUsage: &6/res tpset'
          - This will set the teleport location for a residence to where your standing.
          - You must be standing in the residence to use this command.
          - You must also be the owner or have the +admin flag for the residence.
        tpconfirm:
          Description: Ignore unsafe teleportation warning
          Info:
          - '&eUsage: &6/res tpconfirm'
          - Teleports you to a residence, when teleportation is unsafe.
        removeall:
          Description: Remove all residences owned by a player.
          Info:
          - '&eUsage: &6/res removeall [owner]'
          - Removes all residences owned by a specific player.'
          - Requires /resadmin if you use it on anyone besides yourself.
        material:
          Description: Check if material exists by its id
          Info:
          - '&eUsage: &6/res material [material]'
        kick:
          Description: Kicks player from residence.
          Info:
          - '&eUsage: &6/res kick <player>'
          - You must be the owner or an admin to do this.
          - Player should be online.
        sublist:
          Description: List Residence Subzones
          Info:
          - '&eUsage: &6/res sublist <residence> <page>'
          - List subzones within a residence.
        rename:
          Description: Renames a residence.
          Info:
          - '&eUsage: &6/res rename [OldName] [NewName]'
          - You must be the owner or an admin to do this.
          - The name must not already be taken by another residence.
        lease:
          Description: Manage residence leases
          Info:
          - '&eUsage: &6/res lease [renew/cost] [residence]'
          - /res lease cost will show the cost of renewing a residence lease.
          - /res lease renew will renew the residence provided you have enough money.
          SubCommands:
            set:
              Description: Set the lease time
              Info:
              - '&eUsage: &6/resadmin lease set [residence] [#days/infinite]'
              - Sets the lease time to a specified number of days, or infinite.
            renew:
              Description: Renew the lease time
              Info:
              - '&eUsage: &6/resadmin lease renew <residence>'
              - Renews the lease time for current or specified residence.
            expires:
              Description: Lease end date
              Info:
              - '&eUsage: &6/resadmin lease expires <residence>'
              - Shows when expires residence lease time.
            cost:
              Description: Shows renew cost
              Info:
              - '&eUsage: &6/resadmin lease cost <residence>'
              - Shows how much money you need to renew residence lease.


Mike8748
Příspěvky: 823
Registrován: 30 bře 2014, 10:05
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Re: Překlad residence

#2 Příspěvekod Mike8748 » 26 dub 2017, 09:28

ten překlad v souboru Czech.yml co je přímo u rezidenci ti nestačí?

https://raw.githubusercontent.com/Zrips ... /Czech.yml

Weizen
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Re: Překlad residence

#3 Příspěvekod Weizen » 26 dub 2017, 12:48

Aha, já mám totiž to Czech.yml také v angličtině asi někde chyba.

Weizen
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Re: Překlad residence

#4 Příspěvekod Weizen » 26 dub 2017, 12:49

Tak to díky :D

Weizen
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Re: Překlad residence

#5 Příspěvekod Weizen » 26 dub 2017, 13:37

No tak po nahození při příkazu /res
Napíše viz obrázek
Spoiler: zobrazit
dd.png
dd.png (159.63 KiB) Zobrazeno 3802 x

Jen jsem zkopíroval a přehodil

Uživatelský avatar
misuda12
Příspěvky: 58
Věk: 24
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Bydliště: Žilina, Slovensko
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Re: Překlad residence

#6 Příspěvekod misuda12 » 30 dub 2017, 00:21

Zdravím,
Zrejme sa ti pri inštalácií daný súbor zle nageneroval, zrejme používaš verziu JobsReborn, to čo ti posielal kolega síce funguje, ale na pôvodnú verziu Jobs, v novej verzii sa dané preklady nachádzajú v plugins/Jobs/locale/messages_cz.yml a sú trošku pozmenené

Stačí keď si vložíš toto do toho súboru, a reštartneš server
Spoiler: zobrazit

Kód: Vybrat vše

economy:
  error:
    nomoney: Nedostatek financi!
limitedItem:
  error:
    levelup: '&cMusite ziskat dalsi level v praci [jobname] pro pouziti toho predmetu!'
general:
  info:
    toplineseparator: '&7*********************** &6%playername% &7***********************'
    separator: '&7*******************************************************'
  admin:
    error: '&cDoslo k chybe v prikazu.'
    success: '&eVas prikaz byl proveden.'
  error:
    noHelpPage: '&cThere is no help page by this number!'
    notNumber: '&ePouzijte cisla!'
    job: '&cPrace, kterou jste vybrali neexistuje!'
    permission: '&cNemate dostatecna opravneni, na provedeni tohoto prikazu!'
    noinfo: '&cNebyly nalezeny zadne informace!'
    noinfoByPlayer: '&cNabyly nalezeny zadne informace o hraci [%playername%]!'
    ingame: '&cTento prikaz lze pouzivat pouze ve hre!'
    fromconsole: '&cTento prikaz lze pouzivat pouze z konzole serveru!'
    worldisdisabled: '&cTento prikaz nelze pouzit v tomto svete!'
command:
  moneyboost:
    help:
      info: Zvysuje zisk penez pro vsechny hrace
      args: '[jobname] [rate]'
    output:
      allreset: Vsechny zvysene zisky na prace budou vypnuty
      jobsboostreset: Money boost for %jobname% was turned off
      nothingtoreset: Nothing to reset
      boostalladded: Money boost of %boost% added for all jobs!
      boostadded: Money boost of &e%boost% &aadded for &e%jobname%!
      infostats: '&c-----> &aMoney rate x%boost% enabled&c <-------'
  pointboost:
    help:
      info: Boosts points gain for all players
      args: '[jobname] [rate]'
    output:
      allreset: Vsechny body boost vypnout
      jobsboostreset: Points boost for %jobname% was turned off
      nothingtoreset: Nothing to reset
      boostalladded: Points boost of %boost% added for all jobs!
      boostadded: Points boost of &e%boost% &aadded for &e%jobname%!
      infostats: '&c-----> &aPoints rate x%boost% enabled&c <-------'
  expboost:
    help:
      info: Boosts Exp gain for all players
      args: '[jobname] [rate]'
    output:
      allreset: All exp boost turned off
      jobsboostreset: Exp boost for %jobname% was turned off
      nothingtoreset: Nothing to reset
      boostalladded: Exp boost of %boost% added for all jobs!
      boostadded: Exp boost of &e%boost% &aadded for &e%jobname%!
      infostats: '&c-----> &aZvyseni xp x%boost% povoleno&c <-------'
  bonus:
    help:
      info: Show job bonuses
      args: '[jobname]'
    output:
      topline: '&7**************** &2[money] &6[points] &e[exp] &7****************'
      permission: ' &ePermission bonus: %money% %points% %exp%'
      item: ' &eItem bonus: %money% %points% %exp%'
      global: ' &eGlobal bonus: %money% %points% %exp%'
      dynamic: ' &eDynamicky platebni bonus: %money% %points% %exp%'
      area: ' &eOblast bonus: %money% %points% %exp%'
      mcmmo: ' &eMcMMO bonus: %money% %points% %exp%'
      final: ' &eFinalni bonus: %money% %points% %exp%'
  convert:
    help:
      info: Prevede data z jednoho zpusobu databaze na jiny. Pokud prave pouzivate SQLite, bude preveden na MySQL a naopak.
      args: ''
  limit:
    help:
      info: Vypise limit vydelku praci.
      args: ''
    output:
      lefttime: '&eZbyvajici cas do resetovani limitu vydelku: &2%hour% &ehodin &2%min%
        &eminut &2%sec% &esekund'
      moneylimit: '&eLimit vydelku: &2%money%&e/&2%totalmoney%'
      leftexptime: '&eZbyvajici cas do resetovani limitu xp: &2%hour% &ehodin &2%min%
        &eminut &2%sec% &esekund'
      explimit: '&eLimit xp: &2%exp%&e/&2%totalexp%'
      leftpointtime: '&eZbyvajici cas do resetovani limitu bodu &2%hour% &ehodin &2%min%
        &eminut &2%sec% &esekund'
      pointlimit: '&eBodovy limit: &2%current%&e/&2%total%'
      reachedlimit: '&4Dosahl/a jsi limitu vydelku v danem case!'
      reachedlimit2: '&eLimit zjistis prikazem &2/jobs limit'
      reachedExplimit: '&4Dostahli jste limitu xp v danem casu!'
      reachedExplimit2: '&eMuzete zkontrolovat svuj limit pomoci prikazu &2/jobs limit'
      reachedPointlimit: '&4Dostahli jste limitu exp v danem case!'
      reachedPointlimit2: '&eMuzete zkontrolovat svuj limit pomoci prikazu &2/jobs
        limit'
      notenabled: '&eLimit vydelku neni zapnuty.'
  help:
    output:
      info: Napis /jobs nebo /prace [prikaz] ? pro vice informaci.
      usage: 'Pouziti: %usage%'
      title: '&e-------&e ======= &6Prace &e======= &e-------'
      page: '&e-----&e ====== Strana &6[1] &ez &6[2] &e====== &e-----'
      prev: '&e--- <<<<< &6Predchozi strana &e|'
      next: '&e|&6 Dalsi strana &e>>>> ---'
  points:
    help:
      info: Shows how much points player have.
      args: '[playername]'
    currentpoints: ' &eAktualni vlastnite: &6%currentpoints% &ebodu'
    totalpoints: ' &eCelkove mnozstvi nasbiranych bodu az doposud: &6%totalpoints%'
  editpoints:
    help:
      info: Edit players points.
      args: '[set/add/take] [playername] [amount]'
    output:
      set: '&eHrac(&6%playername%&e) body byly stanooveny na castku &6%amount%'
      add: '&eHrac (&6%playername%&e) ziskal dodatecne &6%amount% &ebodu. Aktualne
        ma &6%total%'
      take: '&eHrac (&6%playername%&e) ztratil &6%amount% &ebudu. Aktualne ma &6%total%'
  blockinfo:
    help:
      info: Shows block information you looking at.
      args: ''
    output:
      name: ' &eBlock name: &6%blockname%'
      id: ' &eBlock id: &6%blockid%'
      data: ' &eBlock data: &6%blockdata%'
      usage: ' &eUsage: &6%first% &eor &6%second%'
  stats:
    help:
      info: Vypise level v pracech, ve kterych jsi zamestnany(a).
      args: '[JmenoHrace]'
    error:
      nojob: Nejdrive se prihlas do nejake prace.
    output: 'lvl%joblevel% %jobname% : %jobxp%/%jobmaxxp% xp'
  shop:
    help:
      info: Opens special jobs shop.
      args: ''
    info:
      title: '&e------- &8Prace obchod &e-------'
      currentPoints: '&eMate: &6%currentpoints%'
      price: '&eCena: &6%price%'
      reqJobs: '&ePozadovana prace:'
      reqJobsList: '  &6%jobsname%&e: &e%level% lvl'
      cantOpen: '&cCan''t open this page'
      NoPermForItem: '&cNemate potrebna opravneni pro tuto polozku!'
      NoPermToBuy: '&cNemate dostatecna opravneni ke koupi tohoto predmetu'
      NoJobReqForitem: '&cNemate pozadovanoi level prace (&6%jobname%&e) pozadovano
        (&6%joblevel%&e) level'
      NoPoints: '&cNemate dostatecny pocet bodu'
      Paid: '&eZaplatili jste &6%amount% &eza tuto polozku'
  archive:
    help:
      info: Vypise vsechny prace ulozene v archivu podle uzivatele.
      args: '[JmenoHrace]'
    error:
      nojob: Nejsou zadne ulozene prace.
    output: lvl %joblevel% (%getbackjoblevel%) %jobname%
  give:
    help:
      info: Da item podle nazvu prace a nazvu kategorie. Jmeno Hrace neni povinny udaj.
      args: '[JmenoHrace] [JmenoPrace] [JmenoItemu]'
    output:
      notonline: '&4Hrac [%playername%] neni online!'
      noitem: '&4Nelze najit item s timto jmenem!'
  info:
    help:
      title: '&2*** &ePrace&2 ***'
      info: Vypise vysi vydelku prace k dane akci.
      penalty: '&eTato prace ma &c[penalty]% &epenale z duvodu velkeho poctu zamestanich
        hracu.'
      bonus: '&eTato prace ma &2[bonus]% &eprotoze neni zamestano dostatek hracu.'
      args: '[JmenoPrace] [akce]'
      actions: '&ePlatne akce jsou: &f%actions%'
      max: ' - &emaximalni level:&f '
      material: '&7%material%'
      levelRange: ' &a(&e%levelFrom% &a- &e%levelUntil% &alevelu)'
      levelFrom: ' &a(od &e%levelFrom% &alevelu)'
      levelUntil: ' &a(az do &e%levelUntil% &alevelu)'
      money: ' &2%money%$'
      points: ' &6%points%points'
      exp: ' &e%exp%xp'
    gui:
      pickjob: '&eVyber jsi praci!'
      jobinfo: '&e[jobname] info!'
      actions: '&eNeplatna akce, seznam akci:'
      leftClick: '&eLeve tlacitko mysi pro vice info'
      rightClick: '&eKliknete pravym tlacitkem mysi spojit praci'
      leftSlots: '&eLeve sloty:&f '
      working: '&2&nAktualne jsi zamestat v teto praci'
      max: '&eMaximalni level:&f '
      back: '&e<<< Zpet'
    output:
      break:
        info: Breaknuti
        none: '%jobname% vydelava penize za breaknuti bloku.'
      tntbreak:
        info: TNTBreak
        none: '%jobname% nedostava penize za niceni bloku pomoci tnt.'
      place:
        info: Polozeni
        none: '%jobname% vydelava penize za polozeni bloku.'
      kill:
        info: Zabijeni
        none: '%jobname% vydelava penize za zabijeni monster.'
      mmkill:
        info: MMKill
        none: '%jobname% nedostane penize za zabiti mysticke prisery (pouze s pluginem
          MythicMobs).'
      fish:
        info: Rybareni
        none: '%jobname% vydelava penize za rybareni.'
      craft:
        info: Craft
        none: '%jobname% vydelava penize za crafteni veci.'
      smelt:
        info: Peceni
        none: '%jobname% vydelava penize za peceni v peci.'
      brew:
        info: Vareni
        none: '%jobname% vydelava penize za vareni lektvaru.'
      eat:
        info: Eat
        none: '%jobname% nedostava penize za jezeni.'
      dye:
        info: Dye
        none: '%jobname% nedostava penize za umrti.'
      enchant:
        info: Ocarovani
        none: '%jobname% vydelava penize za ocarovavin/enchant itemu.'
      repair:
        info: Opravovani
        none: '%jobname% vydelava penize za opravovani predmetu.'
      breed:
        info: Farmareni
        none: '%jobname% vydelava penize za farmareni.'
      tame:
        info: Ochocovani
        none: '%jobname% vydelava penize za ochocovani zvirat.'
      milk:
        info: Milk
        none: '%jobname% nedostava penize z dojeni krav.'
      shear:
        info: Shear
        none: '%jobname% nedostava penize ze strihani ovci.'
      explore:
        info: Explore
        none: '%jobname% nedostava penize z prozkoumovani.'
      custom-kill:
        info: Custom kill
        none: '%jobname% nedostava penize z vlastniho zabijeni hracu.'
  playerinfo:
    help:
      info: Vypise vysi vydelku prace k dane akci urciteho hrace.
      args: '[JmenoHrace] [JmenoPrace] [akce]'
  join:
    help:
      info: Zamestnas se do prace.
      args: '[JmenoPrace]'
    error:
      alreadyin: Uz pracujes jako %jobname%.
      fullslots: Nemuzes se zamestnat do prace %jobname%, nejsou zde zadna volna mista.
      maxjobs: Dosahl/a jsi maxima povolenych praci.
    success: Zamestnal/a ses jako %jobname%.
  leave:
    help:
      info: Opustis danou praci.
      args: '[JmenoPrace]'
    success: Opustil/a jsi praci %jobname%.
  leaveall:
    help:
      info: Opustis vsechny svoje prace
    error:
      nojobs: Nemas zadne prace, ktere by jsi mohl/a opustit.
    success: Opustil/a jsi vsechny sve prace.
  browse:
    help:
      info: Seznam dostupnych praci
    error:
      nojobs: Nejsou zadne prace, ve kterych by jsi mohl/a byt zamestnan/a.
    output:
      header: 'Mas povoleni na zamestnani v techto pracech:'
      footer: Pro vice info napis /jobs info [JmenoPrace]
      totalWorkers: ' &7Prave je zamestano: &e[amount]'
      penalty: ' &4Penalty: &c[amount]%'
      bonus: ' &2Bonus: &a[amount]%'
  fire:
    help:
      info: Vykopne hrace z dane prace.
      args: '[JmenoHrace] [JmenoPrace]'
    error:
      nojob: Hrac neni zamestnan jako %jobname%.
    output:
      target: Byl/a jsi vyhozen/a z prace %jobname%.
  fireall:
    help:
      info: Vykopne hrace ze vsech praci.
      args: '[JmenoHrace]'
    error:
      nojobs: Hrac nema zadne prace, ze kterych by mohl byt vykopnut.
    output:
      target: Byl/a jsi vykopnut/a ze vsech praci.
  employ:
    help:
      info: Zamestna hrace do prace.
      args: '[JmenoHrace] [JmenoPrace]'
    error:
      alreadyin: Hrac uz pracuje jako %jobname%.
    output:
      target: Byl/a jsi zamestnan/a jako %jobname%.
  top:
    help:
      info: '&eZobrazi &aTop 10 &ehracu dle praci.'
      args: '[JmenoPrace]'
    error:
      nojob: Nelze najit zadnou praci s timto jmenem.
    output:
      topline: '&aTop&e 10 &ehracu pro praci &6%jobname%'
      list: '&e%number%&a. &e%playername% &alvl &e%level% &as&e %exp% &aexp'
      prev: '&e<<<<< Predchozi strana &2|'
      next: '&2|&e Dalsi strana >>>>'
      show: '&2Zobrazit z &e[from] &2az do &e[until] &2top listu'
  gtop:
    help:
      info: Zobrazit top 15 hracu globalni urovne praci.
      args: ''
    error:
      nojob: Cant find any information.
    output:
      topline: '&aTop&e 15 &ahracu globalni urovne'
      list: '&e%number%&a. &e%playername% &alvl &e%level% &as&e %exp% &aexp'
      prev: '&e<<<<< Predchozi strana &2|'
      next: '&2|&e Dalsi strana >>>>'
      show: '&2Zobrazit z &e[from] &2az do &e[until] &2globalniho top listu'
  log:
    help:
      info: Shows statistics.
      args: '[playername]'
    output:
      topline: '&7************************* &6%playername% &7*************************'
      list: '&7* &6%number%. &3%action%: &6%item% &emnozsti: %qty% &6penez: %money%
        &eexpu: %exp%'
      bottomline: '&7***********************************************************'
      prev: '&e<<<<< Predchozi strana &2|'
      next: '&2|&e Dalsi strana >>>>'
      nodata: '&cData nebyla nalezena'
  glog:
    help:
      info: Shows global statistics.
      args: ''
    output:
      topline: '&7*********************** &6Global statistiky &7***********************'
      list: '&7* &6%number%. &3%username% &e%action%: &6%item% &mnozstvi: %qty% &6penez:
        %money% &eexp: %expu%'
      bottomline: '&7**************************************************************'
      nodata: '&cData nebyla nalezena'
  transfer:
    help:
      info: Prevede danou praci hrace ze stare prace do nove.
      args: '[JmenoHrace] [StaraPrace] [NovaPrace]'
    output:
      target: Byl/a jsi presunut/a z prace %oldjobname% do %newjobname%.
  promote:
    help:
      info: Prida hraci levely do dane prace.
      args: '[JmenoHrace] [JmenoPrace] [levely]'
    output:
      target: Bylo ti pridano %levelsgained% levelu v praci %jobname%.
  demote:
    help:
      info: Odebere hraci levely z dane prace.
      args: '[JmenoHrace] [JmenoPrace] [levely]'
    output:
      target: Bylo ti odebrano %levelslost% levelu v praci %jobname%.
  grantxp:
    help:
      info: Prida hraci zkusenosti do dane prace.
      args: '[JmenoHrace] [JmenoPrace] [xp]'
    output:
      target: Dostal/a jsi %xpgained% zkusenosti v praci %jobname%.
  removexp:
    help:
      info: Odstrani hraci zkusenosti z dane prace.
      args: '[JmenoHrace] [JmenoPrace] [xp]'
    output:
      target: Ztratil/a jsi %xplost% zkusenosti v praci %jobname%.
  signupdate:
    help:
      info: Manualy updates sign by its name
      args: '[jobname]'
  bp:
    help:
      info: Shows Block protection arround you in 10 block radius
      args: ''
    output:
      found: '&eFound &6%amount% &eprotected blocks around you'
      notFound: '&eNo protected blocks found around you'
  reload:
    help:
      info: Reloadne konfiguraci.
  toggle:
    help:
      info: Zapina/Vypina vypis vydelku na panelu akci.
      args: ''
    output:
      turnedoff: '&4This feature are turned off!'
      paid:
        main: '&aMate:'
        money: '&e[amount] penez'
        exp: '&7[exp] exp'
        points: '&6[points] bodu'
      'on': '&aVypis: &aZAPNUTO'
      'off': '&aVypis: &cVYPNUTO'
message:
  skillup:
    broadcast: '%playername% byl/a povysen/a na %titlename% %jobname%.'
    nobroadcast: Gratulujeme, byl/a jsi povysen/a na %titlename% %jobname%.
  levelup:
    broadcast: '%playername% dosahl/a levelu %joblevel% v praci %jobname%.'
    nobroadcast: Dosahl/a jsi levelu %joblevel% v praci %jobname%.
  cowtimer: '&eMusite pockat &6%time% &esekund pro zyskani vyplaty za tuto praci.'
  blocktimer: '&eBudete muset pockat: &3[time] &esekund pro ziskani vyplaty!'
  placeblocktimer: '&eNemuzete pokladat bloky tak rychle pockejte &6[time] &esekund
    pred polozenim!'
  taxes: '&3[amount] &edane pro server byly prevedeny na tento ucet'
  boostStarted: '&eProcovni boost byly aktivovany!'
  boostStoped: '&ePracovani boost byl deaktivovan!'
  crafting:
    fullinventory: Mas plny inventar!
signs:
  List: '&0[number].&8[player]&7:&4[level]'
  SpecialList:
    '1':
      '1': '&b** &8Prvni&b**'
      '2': '&9[player]'
      '3': '&8[level] level'
      '4': '&b************'
    '2':
      '1': '&b** &8Druhy &b**'
      '2': '&9[player]'
      '3': '&8[level] level'
      '4': '&b************'
    '3':
      '1': '&b** &8Treti &b**'
      '2': '&9[player]'
      '3': '&8[level] level'
      '4': '&b************'
  cantcreate: '&4Nemuzes vytvorit tuto cedulku!'
  cantdestroy: '&4You can''t destroy this sign!'
  topline: '&e[Prace]'
  secondline:
    join: '&2Pripojit'
    leave: '&4Odpojit'
    toggle: '&eSkryt'
    top: '&eTop'
    browse: '&eVyhledat'
    stats: '&eStatistiky'
    limit: '&eLimit'
    info: '&eInfo'
    archive: '&eArchiv'
scoreboard:
  topline: '&2Top &e%jobname%'
  gtopline: '&2Globalni top list'
  line: '&2%number%. &e%playername% (&6%level%&e)'


Mne to vpohode funguje, tak dúfam že aj tebe.
S pozdravom,
misuda12
[img width=350px height=20px]https://minecraft-statistic.net/userbars/350x20/player/misuda12.png[/img]

Ak som ti pomohol, tak K+

Weizen
Příspěvky: 1429
Registrován: 19 úno 2014, 19:56
Reputation: 0
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Re: Překlad residence

#7 Příspěvekod Weizen » 30 dub 2017, 05:01

Děkuju za snahu, ale tady jde o residence né o jobs :D jinak měl si z části pravdu špatně se mi poprvé blbě vygeneroval soubor.


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