Více problému v Jednom!!!

Technická podpora k herním serverům Minecraft a Tekkit
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RobinChmelik
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Více problému v Jednom!!!

#1 Příspěvekod RobinChmelik » 10 zář 2014, 20:36

IP: 93.91.250.140:27432
Dobrý den. Mám tu více problémů s kterými si nevím rady:)
1.Žádnému hráči nejde použít sekyru na označení bloků na Residenci.
Config Residence:
Spoiler: zobrazit

Kód: Vybrat vše

#These are Global Settings for Residence.
Global:
    # This loads the <language>.yml file in the Residence Language folder
    # All Residence text comes from this file. (NOT DONE YET)
    Language: Czech
    # Wooden Hoe is the default selection tool for Residence.
    # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
    SelectionToolId: 271
    # This determins which tool you can use to see info on residences, default is String.
    # Simply equip this tool and hit a location inside the residence and it will display the info for it.
    InfoToolId: 271
    # The interval, in milliseconds, between movement checks.
    # Reducing this will increase the load on the server.
    # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
    MoveCheckInterval: 500
    # The interval, in minutes, between residence saves.
    SaveInterval: 10
    # The default group to use if Permissions fails to attach or your not using Permissions.
    DefaultGroup: Hrac
    # Enable / Disable the Lease System.
    UseLeaseSystem: true
    # The interval, in minutes, between residence lease checks (if leases are enabled).
    LeaseCheckInterval: 10
    # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
    LeaseAutoRenew: true
    # Whether or not to use the Permissions system in conjunction with this config.
    EnablePermissions: true
    # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
    LegacyPermissions: false
    # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
    EnableEconomy: true
    # Enables or disables the Rent System
    EnableRentSystem: false
    # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
    RentCheckInterval: 10
    # Enable or disable residence chat channels.
    ResidenceChatEnable: true
    # Color of residence chat.
    ResidenceChatColor: DARK_PURPLE
    # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
    AdminOnlyCommands: false
    # Setting this to true makes server OPs admins.
    AdminOPs: true
    # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
    # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
    MultiWorldPlugin: Multiverse-Core
    # Setting this to true causes subzones to inherit flags from their parent zones.
    ResidenceFlagsInherit: true
    # Setting this to false will allow rented residences to be modified by the renting player.
    PreventRentModify: true
    # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
    StopOnSaveFault: true
    # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
    ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
    # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
    ShowIntervalMessages: false
    # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
    CustomContainers: []
    CustomBothClick: []
    CustomRightClick: []
    # These are world flags that are applied when the player is NOT within a residence.
    Flags:
        Global: #these are default for all worlds unless specified below, they can be overridden per group
            use: true
            build: true
            ignite: true
            firespread: true
            damage: true
            creeper: true
            tnt: true
            pvp: true
        WorldNameHere: #here you can set flags for individual worlds, these override Global
            #build: true
    # This gives permission to change certain flags to all groups, unless specifically denied to the group.
    FlagPermission:
        move: true
        build: true
        place: true
        destroy: true
        use: true
        container: true
        pvp: true
        tp: true
        ignite: true
        firespread: true
        bucket: true
        flow: true
        lavaflow: true
        waterflow: true
        creeper: true
        tnt: true
        monsters: true
        animals: true
        subzone: true
        healing: true
        piston: true
        diode: true
        lever: true
        button: true
        door: true
        table: true
        enchant: true
        brew: true
        bed: true
        cake: true
        note: true
        trample: false
        burn: true
        explode: false
        fireball: true
    # These are default flags applied to all residences from any user group.
    ResidenceDefault:
        build: false
        use: false
        container: false
        pvp: false
        tnt: false
        creeper: false
        flow: false
        piston: true
        ignite: false
        firespread: false
        redstone: true
    # These are default flags applied to the residence creator of any group.
    CreatorDefault:
        build: true
        move: true
        use: true
        ignite: true
        container: true
     # These are default group flags applied to a residence made by a user of any group.
    GroupDefault:
        #default: #group name
            #build: true
   
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Hrac:
       Residence:
           CanCreate: true
           MaxResidences: 3
           MaxAreasPerResidence: 2
           MaxEastWest: 50
           MaxNorthSouth: 50
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    FLY:
       Residence:
           CanCreate: true
           MaxResidences: 8
           MaxAreasPerResidence: 2
           MaxEastWest: 80
           MaxNorthSouth: 80
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    VIP:
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 10
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 100
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 100
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          World:
                Global:
                     #build: false
                WorldNameHere:
                     #build: false
    GM:
       Residence:
           CanCreate: true
           MaxResidences: 10
           MaxAreasPerResidence: 2
           MaxEastWest: 150
           MaxNorthSouth: 150
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    EVIP:
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 20
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 2
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 200
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 200
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       # Flags are checked in the order:
       # 1: Player
       # 2: Group
       # 3: Owner
       # 4: If all others are undefined, reverts to default value (usually true).
       # Flag permissions default to false.
       # These flags settings override the globals.
       Flags:
          # Specifically allow or deny this group from changing certain flags.
          Permission:
               #build: true
          # Specifys the flags that are applied at residence creation for players of this group.
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          World:
                Global:
                     #build: false
                WorldNameHere:
                     #build: false
    Helper:
       Residence:
           CanCreate: true
           MaxResidences: 50
           MaxAreasPerResidence: 2
           MaxEastWest: 500
           MaxNorthSouth: 500
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    Admin:
       Residence:
           CanCreate: true
           MaxResidences: 50
           MaxAreasPerResidence: 2
           MaxEastWest: 500
           MaxNorthSouth: 500
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    Hl-Admin:
       Residence:
           CanCreate: true
           MaxResidences: 50
           MaxAreasPerResidence: 2
           MaxEastWest: 500
           MaxNorthSouth: 500
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    Spolumajitel:
       Residence:
           CanCreate: true
           MaxResidences: 50
           MaxAreasPerResidence: 2
           MaxEastWest: 50000
           MaxNorthSouth: 50000
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false
    BUH:
       Residence:
           CanCreate: true
           MaxResidences: 50
           MaxAreasPerResidence: 2
           MaxEastWest: 1000000000
           MaxNorthSouth: 10000000000
           MaxUpDown: 256
           MinHeight: 0
           MaxHeight: 255
           SubzoneDepth: 3
           CanTeleport: true
           Unstuck: true
           SelectCommandAccess: true
           ItemListAccess: true
       Messaging:
           CanChange: true
           DefaultEnter: Vitej %player v rezidenci %residence, jejiz vlastnikem je %owner.
           DefaultLeave: Nyni si opustil rezidenci %residence.
       Lease:
          MaxDays: 16
          RenewIncrement: 14
       Rent:
           MaxRents: 3
           MaxRentables: 3
       Economy:
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: true
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.05
       Flags:
          Permission:
               #build: true
          Default:
              #build: true
          # Specifys the flags that are applied at to the creator at residence creation.
          CreatorDefault:
              #build: true
          # Specifys the flags that are applied to other groups for this residence, at creation.
          GroupDefault:
               #default: #group name
                   #build: false
          #these flags are applied specifically to this group whenever they are outside a residence
          #these flags will override the flags at the top, under the Global section.
          World:
                Global: #these flags will apply to all worlds
                     #build: false
                WorldNameHere: #or you can apply them by each individual world
                     #build: false

# You can manually specify the group a player is in below, this overrides their permissions group.
GroupAssignments:
     bekvon: Hrac
     player: Hrac

ItemList: #this is where you can create blacklists / whitelists
     DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
        #type of the list, can be blacklist, whitelist, or ignorelist
        Type: blacklist
        #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
        #World: world
        #You can also have the list apply only to one group, otherwise it applys for all groups
        #Group: Hrac
        #this is the actual list of material names that this list allows or dissallows
        #You can look up the material name by item ID in game by typing /res material <id>
        #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
        Items:
           - 'BEDROCK'
           - 'LAVA'
           - 'WATER'
           - 'STATIONARY_LAVA'
           - 'STATIONARY_WATER'
           - 'MOB_SPAWNER'
# Used to determine which major revision of Residence this config is from, dont change this.
ResidenceVersion: 2

2.CreativeControl fuguje jen na půl nědělá více inventářů na /gm 0,1
Config CreativeControl
Spoiler: zobrazit

Kód: Vybrat vše

Database:
  ## MySQL, the database type, can be SQLite, MySQL or H2
  Type: SQLite
  ## host, the MySQL host name
  host: localhost
  ## port, the MySQL port
  port: 3306
  ## user, the MySQL user name
  user: root
  ## pass, the MySQL password, '' if none.
  pass: 123
  ## database, the MySQL database to be used by this plugin
  database: minecraft
  ## prefix, the prefix used to create the tables in the sql database
  prefix: crcr_

## This section will define which group the player will be added when he changes his gamemode.
Permissions:
  ## ChangeGroups, if true, creative players will be added to the 'CreativeGroup'
  ChangeGroups: false
  ## CreativeGroup, the group that the player will be put on when changing to creative
  CreativeGroup: MembersCreative
  ## KeepCurrentGroup, if true, the player will not lose his current group, the creative group will just be added to its current groups.
  KeepCurrentGroup: true
  ## OpHasPerm, if true, ops will have all the permissions and will not be checked by your permissions plugin
  OpHasPerm: false

Queue:
  ## Threads, the number of threads to be use to process the database
  Threads: 2
  ## Speed, the speed of the queue, if your server is taking too long to shutdown, increase this option.
  Speed: 0.1

Cache:
  ## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
  MaxCapacity: 15000
  ## PreCache, the amount of items to be cached on startup, if you have a big database, this may increase the load time.
  PreCache: 10000

Configurations:
  ## Single, if true, only the world.yml file will be used, other ones will be ignored.
  Single: false
  ## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
  Conflict: true
  ## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
  FriendSystem: false

Updater:
  ## Check for updates?
  Enabled: true

Selection:
  ## UseWorldEdit, if true, worldedit will be used to make selections. Otherwise the tool defined below will be used.
  UseWorldEdit: true
  ## The Item ID used to select regions, if UseWorldEdit is false
  Tool: 369

Events:
  ## Use PlayerMoveEvent? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
  PlayerMove: false
  ## Enable MiscProtections? Not recommended to use, I'll probably remove it on future releases.
  MiscProtection: false

PlayerData:
  ## Inventory, if true, players will have an inventory to survival, other to creative an other to adventurer
  Inventory: true
  ## Status, if true, will save the player survival status [e.g Health, Food, etc]
  Status: true
  ## Teleport, if true, the player will be teleported to the floor on login if needed
  Teleport: false
  ## SetSurvival, if true, the player will be set to survival on login (ATTENTTION: THIS MAY GLITCH WITH AUTH PLUGINS)
  SetSurvival: true
  ## FallGlith, if true, if the player is falling and right before hitting the ground he change its gamemode to survival he wont take damage
  FallGlitch: false
  ## HideInventory, if true, the player inventory will be hidden until login using an auth plugin
  HideInventory: false

## This section will define the armor to set on every creative player, for advanced options, while wearing the armor type /cc set armor.
CreativeArmor:
  ## Helmet, the player helmet
  Helmet: 0
  ## Chestplate, the player chestplate
  Chestplate: 0
  ## Leggings, the player leggings
  Leggings: 0
  ## Boots, the player boots
  Boots: 0

Communicator:
  ## Quiet, if true, any messages will be displayed
  Quiet: false

Debug:
  ## Console, if true, debug messages will be displayed in the console
  Console: true
  ## Stack, if true, common errors will be printed by full [leave it true C:]
  Stack: true

# End of the file -->

Seznam Pluginu:
Spoiler: zobrazit

Kód: Vybrat vše

AuthMe.jar    
AutoMessage.jar    
ChestShop.jar    
Citizens.jar    
Clearlag.jar    
CreativeControl.jar    
DigitalClock.jar    
Essentials.jar    
EssentialsChat.jar    
EssentialsSpawn.jar    
FakaHedaMinequery.jar    
HeadDrops.jar    
HealthBar.jar    
HeroicDeathPlus.jar    
HolographicDisplays.jar    
iConomy.jar    
Jobs.jar    
LWC.jar    
MotdManager.jar    
Multiverse-Core-2.5.jar    
Multiverse-Inventories-2.5.jar    
multiworld.jar    
PermissionsEx.jar    
Residence.jar    
ScoreboardStats.jar    
trampoline_V1.0.jar    
TreeAssist.jar    
uSkyBlock.jar    
Vault.jar    
WorldEdit.jar    
WorldGuard.jar
AntiBreakBedrock.jar
ColoredSigns.jar
ColoredTags.jar
DamageIndicatorHolograms.jar
DisableRespawnScreen.jar
HerobrineAI.jar
MineResetLite.jar

KARMA++

Uživatelský avatar
DenOwq
Příspěvky: 2703
Věk: 27
Registrován: 06 bře 2014, 21:26
Reputation: 2

Re: Více problému v Jednom!!!

#2 Příspěvekod DenOwq » 10 zář 2014, 20:39

Špatná sekce.
1) Označují to "Wooden Axe"? A mají práva?
2) Zkus ho dát na databázi
Muhahha.

Uživatelský avatar
Rupynator
Příspěvky: 185
Registrován: 29 srp 2014, 19:54
Reputation: 0

Re: Více problému v Jednom!!!

#3 Příspěvekod Rupynator » 11 zář 2014, 17:27

U residence pravděpodobně budeš mít stále aktivovanou "Wooden Hoe" a ne "Wooden Axe".
Zkus si pohrát s cfg a koukni se do logu, zda ti residence nevyhazuje error.
Nezapomeň odměnit karmou ty, kteří ti pomohli vyřešit problém.

Uživatelský avatar
RobinChmelik
Příspěvky: 81
Registrován: 14 srp 2013, 15:12
Reputation: 0

Re: Více problému v Jednom!!!

#4 Příspěvekod RobinChmelik » 11 zář 2014, 19:50

No.
1.ano mám nastavenou v Configu dřevěnou sekerku a vyzkoušel jsem oprávnění: -res.create -res.create. -res.create.skupina a nehází mi to Error
2.Ááá jak to tam mám hodit??? :?: :D
Asi to bude nějaká cipovina ale předem děkuji.

Uživatelský avatar
Rupynator
Příspěvky: 185
Registrován: 29 srp 2014, 19:54
Reputation: 0

Re: Více problému v Jednom!!!

#5 Příspěvekod Rupynator » 12 zář 2014, 08:57

Někde v cfg by měla být wooden axe nebo její ID, to změníš na Wooden Hoe, popř. ID.
V tom cfg by to neměl být problém najít.
Nezapomeň odměnit karmou ty, kteří ti pomohli vyřešit problém.


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